bswap: change ME to NE in macro names
Other parts of FFmpeg use NE (native endian) rather than ME (machine). This makes it consistent. Originally committed as revision 24169 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@@ -61,7 +61,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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for (h = 0; h < avctx->height; h++) {
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uint16_t *dst = (uint16_t *)dst_line;
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for (w = 0; w < avctx->width; w++) {
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uint32_t pixel = be2me_32(*src++);
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uint32_t pixel = be2ne_32(*src++);
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uint16_t r, g, b;
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b = pixel << 6;
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g = (pixel >> 4) & 0xffc0;
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