RV3/4: calculate B-frame motion weights once per frame
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -568,12 +568,8 @@ static void rv34_pred_mv(RV34DecContext *r, int block_type, int subblock_no, int
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*/
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static int calc_add_mv(RV34DecContext *r, int dir, int val)
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{
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int refdist = GET_PTS_DIFF(r->next_pts, r->last_pts);
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int dist = dir ? -GET_PTS_DIFF(r->next_pts, r->cur_pts) : GET_PTS_DIFF(r->cur_pts, r->last_pts);
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int mul;
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int mul = dir ? -r->weight2 : r->weight1;
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if(!refdist) return 0;
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mul = (dist << 14) / refdist;
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return (val * mul + 0x2000) >> 14;
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}
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@ -1273,6 +1269,17 @@ static int rv34_decode_slice(RV34DecContext *r, int end, const uint8_t* buf, int
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if(s->pict_type != AV_PICTURE_TYPE_B){
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r->last_pts = r->next_pts;
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r->next_pts = r->cur_pts;
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}else{
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int refdist = GET_PTS_DIFF(r->next_pts, r->last_pts);
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int dist0 = GET_PTS_DIFF(r->cur_pts, r->last_pts);
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int dist1 = GET_PTS_DIFF(r->next_pts, r->cur_pts);
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if(!refdist){
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r->weight1 = r->weight2 = 8192;
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}else{
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r->weight1 = (dist0 << 14) / refdist;
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r->weight2 = (dist1 << 14) / refdist;
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}
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}
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s->mb_x = s->mb_y = 0;
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}
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@ -107,6 +107,7 @@ typedef struct RV34DecContext{
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int rpr; ///< one field size in RV30 slice header
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int cur_pts, last_pts, next_pts;
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int weight1, weight2; ///< B frame distance fractions (0.14) used in motion compensation
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uint16_t *cbp_luma; ///< CBP values for luma subblocks
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uint8_t *cbp_chroma; ///< CBP values for chroma subblocks
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