avcodec/snow: ensure the buffers have allocated edges
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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932be89c26
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@ -661,9 +661,18 @@ int ff_snow_frame_start(SnowContext *s){
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return -1;
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}
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}
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s->current_picture->width = s->avctx->width + 2 * EDGE_WIDTH;
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s->current_picture->height = s->avctx->height + 2 * EDGE_WIDTH;
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if ((ret = ff_get_buffer(s->avctx, s->current_picture, AV_GET_BUFFER_FLAG_REF)) < 0)
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return ret;
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for (i = 0; s->current_picture->data[i]; i++) {
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int offset = (EDGE_WIDTH >> (i ? s->chroma_v_shift : 0)) *
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s->current_picture->linesize[i] +
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(EDGE_WIDTH >> (i ? s->chroma_h_shift : 0));
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s->current_picture->data[i] += offset;
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}
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s->current_picture->width = s->avctx->width;
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s->current_picture->height = s->avctx->height;
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s->current_picture->key_frame= s->keyframe;
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@ -37,6 +37,7 @@ static av_cold int encode_init(AVCodecContext *avctx)
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{
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SnowContext *s = avctx->priv_data;
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int plane_index, ret;
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int i;
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if(avctx->prediction_method == DWT_97
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&& (avctx->flags & CODEC_FLAG_QSCALE)
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@ -124,11 +125,20 @@ static av_cold int encode_init(AVCodecContext *avctx)
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s->input_picture = av_frame_alloc();
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if (!s->input_picture)
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return AVERROR(ENOMEM);
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s->input_picture->width = s->avctx->width + 2 * EDGE_WIDTH;
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s->input_picture->height = s->avctx->height + 2 * EDGE_WIDTH;
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if ((ret = ff_get_buffer(s->avctx, s->input_picture, AV_GET_BUFFER_FLAG_REF)) < 0)
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return ret;
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for (i = 0; s->input_picture->data[i]; i++) {
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int offset = (EDGE_WIDTH >> (i ? s->chroma_v_shift : 0)) *
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s->input_picture->linesize[i] +
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(EDGE_WIDTH >> (i ? s->chroma_h_shift : 0));
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s->input_picture->data[i] += offset;
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}
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s->input_picture->width = s->avctx->width;
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s->input_picture->height = s->avctx->height;
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if(s->avctx->me_method == ME_ITER){
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int i;
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int size= s->b_width * s->b_height << 2*s->block_max_depth;
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for(i=0; i<s->max_ref_frames; i++){
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s->ref_mvs[i]= av_mallocz_array(size, sizeof(int16_t[2]));
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