avcodec/aacsbr: Use FLOAT_0
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -397,7 +397,7 @@ static void sbr_gain_calc(AACContext *ac, SpectralBandReplication *sbr,
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int delta = !((e == e_a[1]) || (e == e_a[0]));
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for (k = 0; k < sbr->n_lim; k++) {
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SoftFloat gain_boost, gain_max;
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SoftFloat sum[2] = { { 0, 0}, { 0, 0 } };
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SoftFloat sum[2] = { FLOAT_0, FLOAT_0 };
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for (m = sbr->f_tablelim[k] - sbr->kx[1]; m < sbr->f_tablelim[k + 1] - sbr->kx[1]; m++) {
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const SoftFloat temp = av_div_sf(sbr->e_origmapped[e][m],
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av_add_sf(FLOAT_1, sbr->q_mapped[e][m]));
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@ -1414,7 +1414,7 @@ static void sbr_env_estimate(AAC_FLOAT (*e_curr)[48], INTFLOAT X_high[64][40][2]
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for (p = 0; p < sbr->n[ch_data->bs_freq_res[e + 1]]; p++) {
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#if USE_FIXED
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SoftFloat sum = { 0, 0 };
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SoftFloat sum = FLOAT_0;
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const SoftFloat den = av_int2sf(0x20000000 / (env_size * (table[p + 1] - table[p])), 29);
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for (k = table[p]; k < table[p + 1]; k++) {
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sum = av_add_sf(sum, sbr->dsp.sum_square(X_high[k] + ilb, iub - ilb));
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