ljpeg: use the correct number of components in yuv
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind CC: libav-stable@libav.org (cherry picked from commit a030279a67ef883df8cf3707774656fa1be81078) Signed-off-by: Reinhard Tartler <siretart@tauware.de>
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@ -711,10 +711,9 @@ static int ljpeg_decode_rgb_scan(MJpegDecodeContext *s, int predictor,
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}
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static int ljpeg_decode_yuv_scan(MJpegDecodeContext *s, int predictor,
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int point_transform)
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int point_transform, int nb_components)
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{
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int i, mb_x, mb_y;
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const int nb_components = 3;
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for (mb_y = 0; mb_y < s->mb_height; mb_y++) {
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for (mb_x = 0; mb_x < s->mb_width; mb_x++) {
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@ -1108,7 +1107,8 @@ int ff_mjpeg_decode_sos(MJpegDecodeContext *s, const uint8_t *mb_bitmask,
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if (ljpeg_decode_rgb_scan(s, predictor, point_transform) < 0)
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return -1;
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} else {
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if (ljpeg_decode_yuv_scan(s, predictor, point_transform) < 0)
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if (ljpeg_decode_yuv_scan(s, predictor, point_transform,
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nb_components))
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return -1;
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}
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}
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