More correct demuxing and timestamp setting fot Sierra VMD
Originally committed as revision 5148 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -49,6 +49,7 @@ typedef struct VmdDemuxContext {
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unsigned int audio_channels;
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unsigned int frame_count;
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unsigned int frames_per_block;
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vmd_frame_t *frame_table;
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unsigned int current_frame;
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@ -56,6 +57,7 @@ typedef struct VmdDemuxContext {
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int64_t audio_sample_counter;
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int audio_frame_divisor;
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int audio_block_align;
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int skiphdr;
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unsigned char vmd_header[VMD_HEADER_SIZE];
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} VmdDemuxContext;
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@ -87,6 +89,10 @@ static int vmd_calculate_audio_duration(unsigned char *audio_chunk,
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if (audio_chunk_size < 16)
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return 0;
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if (audio_chunk_size == block_align + 16)
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return block_align;
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if (audio_chunk_size == block_align + 17)
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return block_align;
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sound_flags = LE_32(p);
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p += 4;
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@ -96,6 +102,7 @@ static int vmd_calculate_audio_duration(unsigned char *audio_chunk,
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p += block_align;
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sound_flags >>= 1;
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}
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av_log(NULL,0,"Got %i samples for size %i map %08X\n", total_samples, audio_chunk_size, LE_32(audio_chunk));
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return total_samples;
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}
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@ -109,12 +116,13 @@ static int vmd_read_header(AVFormatContext *s,
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unsigned int toc_offset;
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unsigned char *raw_frame_table;
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int raw_frame_table_size;
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unsigned char *current_frame_record;
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offset_t current_offset;
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int i;
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int i, j;
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unsigned int total_frames;
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int64_t video_pts_inc;
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int64_t video_pts_inc = 0;
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int64_t current_video_pts = 0;
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unsigned char chunk[BYTES_PER_FRAME_RECORD];
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int lastframe = 0;
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/* fetch the main header, including the 2 header length bytes */
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url_fseek(pb, 0, SEEK_SET);
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@ -136,6 +144,8 @@ static int vmd_read_header(AVFormatContext *s,
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st->codec->codec_tag = 0; /* no fourcc */
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st->codec->width = LE_16(&vmd->vmd_header[12]);
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st->codec->height = LE_16(&vmd->vmd_header[14]);
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st->codec->time_base.num = 1;
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st->codec->time_base.den = 10;
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st->codec->extradata_size = VMD_HEADER_SIZE;
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st->codec->extradata = av_mallocz(VMD_HEADER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
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memcpy(st->codec->extradata, vmd->vmd_header, VMD_HEADER_SIZE);
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@ -150,48 +160,43 @@ static int vmd_read_header(AVFormatContext *s,
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vmd->audio_stream_index = st->index;
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st->codec->codec_type = CODEC_TYPE_AUDIO;
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st->codec->codec_id = CODEC_ID_VMDAUDIO;
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st->codec->codec_tag = 0; /* no codec tag */
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st->codec->channels = (vmd->vmd_header[811] & 0x80) ? 2 : 1;
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st->codec->codec_tag = 0; /* no fourcc */
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st->codec->channels = vmd->audio_channels = (vmd->vmd_header[811] & 0x80) ? 2 : 1;
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st->codec->sample_rate = vmd->sample_rate;
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st->codec->block_align = vmd->audio_block_align =
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LE_16(&vmd->vmd_header[806]);
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if (st->codec->block_align & 0x8000) {
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st->codec->bits_per_sample = 16;
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st->codec->block_align = -(st->codec->block_align - 0x10000);
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} else
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st->codec->bits_per_sample = 16;
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// st->codec->bits_per_sample = 8;
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vmd->audio_block_align = -(vmd->audio_block_align - 0x10000);
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} else {
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st->codec->bits_per_sample = 8;
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}
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st->codec->bit_rate = st->codec->sample_rate *
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st->codec->bits_per_sample * st->codec->channels;
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/* for calculating pts */
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vmd->audio_frame_divisor = st->codec->bits_per_sample / 8 /
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st->codec->channels;
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vmd->audio_frame_divisor = st->codec->channels;
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video_pts_inc = 90000;
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video_pts_inc *= st->codec->block_align;
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video_pts_inc /= st->codec->sample_rate;
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video_pts_inc /= st->codec->channels;
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} else {
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/* if no audio, assume 10 frames/second */
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video_pts_inc = 90000 / 10;
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}
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/* skip over the offset table and load the table of contents; don't
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* care about the offset table since demuxer will calculate those
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* independently */
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toc_offset = LE_32(&vmd->vmd_header[812]);
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vmd->frame_count = LE_16(&vmd->vmd_header[6]);
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url_fseek(pb, toc_offset + vmd->frame_count * 6, SEEK_SET);
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vmd->frames_per_block = LE_16(&vmd->vmd_header[18]);
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url_fseek(pb, toc_offset, SEEK_SET);
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/* each on-disk VMD frame has an audio part and a video part; demuxer
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* accounts them separately */
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if(vmd->sample_rate)
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vmd->frame_count *= 2;
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raw_frame_table = NULL;
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vmd->frame_table = NULL;
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raw_frame_table_size = vmd->frame_count * BYTES_PER_FRAME_RECORD;
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raw_frame_table_size = vmd->frame_count * 6;
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raw_frame_table = av_malloc(raw_frame_table_size);
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vmd->frame_table = av_malloc(vmd->frame_count * sizeof(vmd_frame_t));
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vmd->frame_table = av_malloc(vmd->frame_count * vmd->frames_per_block * sizeof(vmd_frame_t));
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if (!raw_frame_table || !vmd->frame_table) {
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av_free(raw_frame_table);
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av_free(vmd->frame_table);
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@ -204,50 +209,51 @@ static int vmd_read_header(AVFormatContext *s,
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return AVERROR_IO;
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}
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current_offset = LE_32(&vmd->vmd_header[20]);
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current_frame_record = raw_frame_table;
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total_frames = vmd->frame_count;
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i = 0;
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while (total_frames--) {
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total_frames = 0;
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for (i = 0; i < vmd->frame_count; i++) {
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/* if the frame size is 0, do not count the frame and bring the
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* total frame count down */
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// note, we limit the size to 1Gb to ensure that we dont end up overflowing the size integer used to allocate the memory
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vmd->frame_table[i].frame_size = LE_32(¤t_frame_record[2]) & 0x3FFFFFFF;
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current_offset = LE_32(&raw_frame_table[6 * i + 2]);
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/* this logic is present so that 0-length audio chunks are not
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* accounted */
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if (!vmd->frame_table[i].frame_size) {
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vmd->frame_count--; /* one less frame to count */
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current_frame_record += BYTES_PER_FRAME_RECORD;
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continue;
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/* handle each entry in index block */
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for (j = 0; j < vmd->frames_per_block; j++) {
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int type;
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uint32_t size;
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get_buffer(pb, chunk, BYTES_PER_FRAME_RECORD);
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type = chunk[0];
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size = LE_32(&chunk[2]);
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if(!size)
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continue;
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switch(type) {
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case 1: /* Audio Chunk */
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vmd->frame_table[total_frames].frame_offset = current_offset;
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vmd->frame_table[total_frames].stream_index = vmd->audio_stream_index;
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vmd->frame_table[total_frames].frame_size = size;
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memcpy(vmd->frame_table[total_frames].frame_record, chunk, BYTES_PER_FRAME_RECORD);
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total_frames++;
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break;
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case 2: /* Video Chunk */
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vmd->frame_table[total_frames].frame_offset = current_offset;
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vmd->frame_table[total_frames].frame_size = size;
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vmd->frame_table[total_frames].stream_index = vmd->video_stream_index;
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memcpy(vmd->frame_table[total_frames].frame_record, chunk, BYTES_PER_FRAME_RECORD);
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vmd->frame_table[total_frames].pts = current_video_pts;
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if (lastframe) {
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vmd->frame_table[lastframe].pts = current_video_pts - video_pts_inc;
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}
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lastframe = total_frames;
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total_frames++;
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break;
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}
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current_offset += size;
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}
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if (current_frame_record[0] == 0x02)
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vmd->frame_table[i].stream_index = vmd->video_stream_index;
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else
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vmd->frame_table[i].stream_index = vmd->audio_stream_index;
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vmd->frame_table[i].frame_offset = current_offset;
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current_offset += vmd->frame_table[i].frame_size;
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memcpy(vmd->frame_table[i].frame_record, current_frame_record,
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BYTES_PER_FRAME_RECORD);
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/* figure out the pts for this frame */
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if (current_frame_record[0] == 0x02) {
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vmd->frame_table[i].pts = current_video_pts;
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current_video_pts += video_pts_inc;
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} else if (current_frame_record[0] == 0x01) {
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/* figure out the pts during the dispatch phase */
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vmd->frame_table[i].pts = 0;
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}
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current_frame_record += BYTES_PER_FRAME_RECORD;
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i++;
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current_video_pts += video_pts_inc;
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}
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av_free(raw_frame_table);
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vmd->current_frame = 0;
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vmd->frame_count = total_frames;
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return 0;
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}
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@ -285,7 +291,7 @@ static int vmd_read_packet(AVFormatContext *s,
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pkt->pts = vmd->audio_sample_counter;
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pkt->pts *= 90000;
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pkt->pts /= vmd->sample_rate;
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// pkt->pts /= vmd->audio_frame_divisor;
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pkt->pts /= vmd->audio_channels;
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vmd->audio_sample_counter += vmd_calculate_audio_duration(
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pkt->data, pkt->size, vmd->audio_block_align);
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