vf_boxblur: prefer the name "len" over "w" in the blur routines
Make more clear the meaning of the variables. They specify the length of a (vertical or horizontal) line rather than a width. Less confusing.
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@ -206,7 +206,7 @@ static int config_input(AVFilterLink *inlink)
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}
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static inline void blur(uint8_t *dst, int dst_step, const uint8_t *src, int src_step,
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int w, int radius)
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int len, int radius)
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{
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/* Naive boxblur would sum source pixels from x-radius .. x+radius
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* for destination pixel x. That would be O(radius*width).
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@ -235,39 +235,39 @@ static inline void blur(uint8_t *dst, int dst_step, const uint8_t *src, int src_
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dst[x*dst_step] = (sum*inv + (1<<15))>>16;
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}
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for (; x < w-radius; x++) {
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for (; x < len-radius; x++) {
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sum += src[(radius+x)*src_step] - src[(x-radius-1)*src_step];
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dst[x*dst_step] = (sum*inv + (1<<15))>>16;
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}
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for (; x < w; x++) {
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sum += src[(2*w-radius-x-1)*src_step] - src[(x-radius-1)*src_step];
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for (; x < len; x++) {
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sum += src[(2*len-radius-x-1)*src_step] - src[(x-radius-1)*src_step];
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dst[x*dst_step] = (sum*inv + (1<<15))>>16;
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}
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}
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static inline void blur_power(uint8_t *dst, int dst_step, const uint8_t *src, int src_step,
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int w, int radius, int power, uint8_t *temp[2])
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int len, int radius, int power, uint8_t *temp[2])
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{
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uint8_t *a = temp[0], *b = temp[1];
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if (radius && power) {
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blur(a, 1, src, src_step, w, radius);
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blur(a, 1, src, src_step, len, radius);
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for (; power > 2; power--) {
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uint8_t *c;
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blur(b, 1, a, 1, w, radius);
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blur(b, 1, a, 1, len, radius);
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c = a; a = b; b = c;
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}
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if (power > 1) {
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blur(dst, dst_step, a, 1, w, radius);
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blur(dst, dst_step, a, 1, len, radius);
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} else {
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int i;
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for (i = 0; i < w; i++)
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for (i = 0; i < len; i++)
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dst[i*dst_step] = a[i];
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}
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} else {
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int i;
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for (i = 0; i < w; i++)
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for (i = 0; i < len; i++)
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dst[i*dst_step] = src[i*src_step];
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}
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}
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