lavc/mmaldec: reduce some diffs with Libav missed in previous skipped merges
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@ -357,19 +357,19 @@ static av_cold int ffmmal_init_decoder(AVCodecContext *avctx)
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format_in = decoder->input[0]->format;
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format_in->type = MMAL_ES_TYPE_VIDEO;
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switch (avctx->codec_id) {
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case AV_CODEC_ID_MPEG2VIDEO:
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format_in->encoding = MMAL_ENCODING_MP2V;
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break;
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case AV_CODEC_ID_MPEG4:
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format_in->encoding = MMAL_ENCODING_MP4V;
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break;
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case AV_CODEC_ID_VC1:
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format_in->encoding = MMAL_ENCODING_WVC1;
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break;
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case AV_CODEC_ID_H264:
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default:
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format_in->encoding = MMAL_ENCODING_H264;
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break;
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case AV_CODEC_ID_MPEG2VIDEO:
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format_in->encoding = MMAL_ENCODING_MP2V;
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break;
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case AV_CODEC_ID_MPEG4:
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format_in->encoding = MMAL_ENCODING_MP4V;
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break;
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case AV_CODEC_ID_VC1:
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format_in->encoding = MMAL_ENCODING_WVC1;
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break;
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case AV_CODEC_ID_H264:
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default:
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format_in->encoding = MMAL_ENCODING_H264;
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break;
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}
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format_in->es->video.width = FFALIGN(avctx->width, 32);
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format_in->es->video.height = FFALIGN(avctx->height, 16);
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@ -660,7 +660,7 @@ static int ffmmal_read_frame(AVCodecContext *avctx, AVFrame *frame, int *got_fra
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// being busy from decoder waiting for input. So just poll at the start and
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// keep feeding new data to the buffer.
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// We are pretty sure the decoder will produce output if we sent more input
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// frames than what a h264 decoder could logically delay. This avoids too
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// frames than what a H.264 decoder could logically delay. This avoids too
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// excessive buffering.
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// We also wait if we sent eos, but didn't receive it yet (think of decoding
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// stream with a very low number of frames).
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