Separate format conversion DSP functions from DSPContext.

This will be beneficial for use with the audio conversion API without
requiring it to depend on all of dsputil.

Signed-off-by: Mans Rullgard <mans@mansr.com>
This commit is contained in:
Justin Ruggles
2011-01-30 15:06:46 +00:00
committed by Mans Rullgard
parent 770c410fbb
commit c73d99e672
32 changed files with 1204 additions and 882 deletions

View File

@@ -392,7 +392,6 @@ typedef struct DSPContext {
/* assume len is a multiple of 4, and arrays are 16-byte aligned */
void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, int len);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*int32_to_float_fmul_scalar)(float *dst, const int *src, float mul, int len);
void (*vector_clipf)(float *dst /* align 16 */, const float *src /* align 16 */, float min, float max, int len /* align 16 */);
/**
* Multiply a vector of floats by a scalar float. Source and
@@ -445,10 +444,6 @@ typedef struct DSPContext {
*/
void (*butterflies_float)(float *restrict v1, float *restrict v2, int len);
/* convert floats from [-32768.0,32767.0] without rescaling and arrays are 16byte aligned */
void (*float_to_int16)(int16_t *dst, const float *src, long len);
void (*float_to_int16_interleave)(int16_t *dst, const float **src, long len, int channels);
/* (I)DCT */
void (*fdct)(DCTELEM *block/* align 16*/);
void (*fdct248)(DCTELEM *block/* align 16*/);