avformat/http: exponentially delay reconnection to avoid flooding the server
Reviewed-by: Zhang Rui <bbcallen@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -28,6 +28,7 @@
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#include "libavutil/avassert.h"
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#include "libavutil/avstring.h"
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#include "libavutil/opt.h"
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#include "libavutil/time.h"
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#include "avformat.h"
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#include "http.h"
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@ -107,6 +108,7 @@ typedef struct HTTPContext {
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int reconnect;
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int reconnect_at_eof;
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int reconnect_streamed;
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int reconnect_delay;
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int listen;
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char *resource;
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int reply_code;
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@ -1249,6 +1251,8 @@ static int http_read_stream(URLContext *h, uint8_t *buf, int size)
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|| (read_ret == 0 && s->reconnect_at_eof && (!h->is_streamed || s->reconnect_streamed))) {
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int64_t target = h->is_streamed ? 0 : s->off;
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av_log(h, AV_LOG_INFO, "Will reconnect at %"PRId64" error=%s.\n", s->off, av_err2str(read_ret));
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av_usleep(1000U*1000*s->reconnect_delay);
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s->reconnect_delay = 1 + 2*s->reconnect_delay;
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seek_ret = http_seek_internal(h, target, SEEK_SET, 1);
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if (seek_ret != target) {
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av_log(h, AV_LOG_ERROR, "Failed to reconnect at %"PRId64".\n", target);
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@ -1256,7 +1260,8 @@ static int http_read_stream(URLContext *h, uint8_t *buf, int size)
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}
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read_ret = http_buf_read(h, buf, size);
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}
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} else
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s->reconnect_delay = 0;
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return read_ret;
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}
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