sws/fill_rgb2yuv_table: increase precission to 32bit
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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2fa11a94a3
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@ -801,7 +801,7 @@ static void getSubSampleFactors(int *h, int *v, enum AVPixelFormat format)
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static void fill_rgb2yuv_table(SwsContext *c, const int table[4], int dstRange)
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{
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int64_t W,V,Z;
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int64_t W, V, Z, Cy, Cu, Cv;
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int64_t vr = table[0];
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int64_t ub = table[1];
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int64_t ug = -table[2];
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@ -858,21 +858,25 @@ static void fill_rgb2yuv_table(SwsContext *c, const int table[4], int dstRange)
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ug = ug * 224 / 255;
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vg = vg * 224 / 255;
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}
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W = ONE*ug/ub;
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V = ONE*vg/vr;
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Z = ONE-W-V;
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W = ONE*ONE*ug/ub;
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V = ONE*ONE*vg/vr;
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Z = ONE*ONE-W-V;
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c->input_rgb2yuv_table[RY_IDX] = -(1 << RGB2YUV_SHIFT)*ONE*V/(Z*cy);
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c->input_rgb2yuv_table[GY_IDX] = (1 << RGB2YUV_SHIFT)*ONE*ONE/(Z*cy);
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c->input_rgb2yuv_table[BY_IDX] = -(1 << RGB2YUV_SHIFT)*ONE*W/(Z*cy);
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Cy = cy*Z / ONE;
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Cu = ub*Z / ONE;
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Cv = vr*Z / ONE;
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c->input_rgb2yuv_table[RU_IDX] = (1 << RGB2YUV_SHIFT)*ONE*V/(Z*ub);
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c->input_rgb2yuv_table[GU_IDX] = -(1 << RGB2YUV_SHIFT)*ONE*ONE/(Z*ub);
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c->input_rgb2yuv_table[BU_IDX] = (1 << RGB2YUV_SHIFT)*ONE*(Z+W)/(Z*ub);
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c->input_rgb2yuv_table[RY_IDX] = -(1 << RGB2YUV_SHIFT)*V/Cy;
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c->input_rgb2yuv_table[GY_IDX] = (1 << RGB2YUV_SHIFT)*ONE*ONE/Cy;
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c->input_rgb2yuv_table[BY_IDX] = -(1 << RGB2YUV_SHIFT)*W/Cy;
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c->input_rgb2yuv_table[RV_IDX] = (1 << RGB2YUV_SHIFT)*ONE*(V+Z)/(Z*vr);
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c->input_rgb2yuv_table[GV_IDX] = -(1 << RGB2YUV_SHIFT)*ONE*ONE/(Z*vr);
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c->input_rgb2yuv_table[BV_IDX] = (1 << RGB2YUV_SHIFT)*ONE*W/(Z*vr);
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c->input_rgb2yuv_table[RU_IDX] = (1 << RGB2YUV_SHIFT)*V/Cu;
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c->input_rgb2yuv_table[GU_IDX] = -(1 << RGB2YUV_SHIFT)*ONE*ONE/Cu;
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c->input_rgb2yuv_table[BU_IDX] = (1 << RGB2YUV_SHIFT)*(Z+W)/Cu;
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c->input_rgb2yuv_table[RV_IDX] = (1 << RGB2YUV_SHIFT)*(V+Z)/Cv;
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c->input_rgb2yuv_table[GV_IDX] = -(1 << RGB2YUV_SHIFT)*ONE*ONE/Cv;
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c->input_rgb2yuv_table[BV_IDX] = (1 << RGB2YUV_SHIFT)*W/Cv;
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if(/*!dstRange && */table == ff_yuv2rgb_coeffs[SWS_CS_DEFAULT]) {
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c->input_rgb2yuv_table[BY_IDX] = ((int)(0.114 * 219 / 255 * (1 << RGB2YUV_SHIFT) + 0.5));
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