diff --git a/libavcodec/dxva2_h264.c b/libavcodec/dxva2_h264.c index 99b80ba373..2f0311437e 100644 --- a/libavcodec/dxva2_h264.c +++ b/libavcodec/dxva2_h264.c @@ -20,11 +20,15 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ -#include "dxva2_internal.h" #include "h264.h" #include "h264data.h" #include "mpegutils.h" +// The headers above may include w32threads.h, which uses the original +// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a +// potentially newer version. +#include "dxva2_internal.h" + struct dxva2_picture_context { DXVA_PicParams_H264 pp; DXVA_Qmatrix_H264 qm; diff --git a/libavcodec/dxva2_hevc.c b/libavcodec/dxva2_hevc.c index 79d2d2824e..5a312eaf23 100644 --- a/libavcodec/dxva2_hevc.c +++ b/libavcodec/dxva2_hevc.c @@ -22,9 +22,13 @@ #include "libavutil/avassert.h" -#include "dxva2_internal.h" #include "hevc.h" +// The headers above may include w32threads.h, which uses the original +// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a +// potentially newer version. +#include "dxva2_internal.h" + #define MAX_SLICES 256 struct hevc_dxva2_picture_context { diff --git a/libavcodec/dxva2_mpeg2.c b/libavcodec/dxva2_mpeg2.c index 64fa196ca6..c2f0b58bee 100644 --- a/libavcodec/dxva2_mpeg2.c +++ b/libavcodec/dxva2_mpeg2.c @@ -21,10 +21,14 @@ */ #include "libavutil/log.h" -#include "dxva2_internal.h" #include "mpegutils.h" #include "mpegvideo.h" +// The headers above may include w32threads.h, which uses the original +// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a +// potentially newer version. +#include "dxva2_internal.h" + #define MAX_SLICES 1024 struct dxva2_picture_context { DXVA_PictureParameters pp; diff --git a/libavcodec/dxva2_vc1.c b/libavcodec/dxva2_vc1.c index 1eb425383e..7cbbc7ef75 100644 --- a/libavcodec/dxva2_vc1.c +++ b/libavcodec/dxva2_vc1.c @@ -20,11 +20,15 @@ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ -#include "dxva2_internal.h" #include "mpegutils.h" #include "vc1.h" #include "vc1data.h" +// The headers above may include w32threads.h, which uses the original +// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a +// potentially newer version. +#include "dxva2_internal.h" + struct dxva2_picture_context { DXVA_PictureParameters pp; DXVA_SliceInfo si;