psxstr: set channel layout
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c9759eb426
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b5e3e77711
@ -29,6 +29,7 @@
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* RIFF headers, followed by CD sectors.
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* RIFF headers, followed by CD sectors.
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*/
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*/
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#include "libavutil/channel_layout.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/intreadwrite.h"
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#include "avformat.h"
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#include "avformat.h"
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#include "internal.h"
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#include "internal.h"
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@ -219,7 +220,13 @@ static int str_read_packet(AVFormatContext *s,
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st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
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st->codec->codec_type = AVMEDIA_TYPE_AUDIO;
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st->codec->codec_id = AV_CODEC_ID_ADPCM_XA;
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st->codec->codec_id = AV_CODEC_ID_ADPCM_XA;
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st->codec->codec_tag = 0; /* no fourcc */
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st->codec->codec_tag = 0; /* no fourcc */
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st->codec->channels = (fmt&1)?2:1;
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if (fmt & 1) {
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st->codec->channels = 2;
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st->codec->channel_layout = AV_CH_LAYOUT_STEREO;
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} else {
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st->codec->channels = 1;
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st->codec->channel_layout = AV_CH_LAYOUT_MONO;
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}
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st->codec->sample_rate = (fmt&4)?18900:37800;
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st->codec->sample_rate = (fmt&4)?18900:37800;
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// st->codec->bit_rate = 0; //FIXME;
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// st->codec->bit_rate = 0; //FIXME;
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st->codec->block_align = 128;
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st->codec->block_align = 128;
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