tiff.c: Use switch / case instead of if / else where appropriate.

This commit is contained in:
Carl Eugen Hoyos 2011-12-31 01:53:22 +01:00
parent 1a6a088f7c
commit b46fb615c4

View File

@ -108,19 +108,22 @@ static void av_always_inline horizontal_fill(unsigned int bpp, uint8_t* dst,
{
int i;
if (bpp == 2) {
switch (bpp) {
case 2:
for (i = 0; i < width; i++) {
dst[(i+offset)*4+0] = (usePtr ? src[i] : c) >> 6;
dst[(i+offset)*4+1] = (usePtr ? src[i] : c) >> 4 & 0x3;
dst[(i+offset)*4+2] = (usePtr ? src[i] : c) >> 2 & 0x3;
dst[(i+offset)*4+3] = (usePtr ? src[i] : c) & 0x3;
}
} else if (bpp == 4) {
break;
case 4:
for (i = 0; i < width; i++) {
dst[(i+offset)*2+0] = (usePtr ? src[i] : c) >> 4;
dst[(i+offset)*2+1] = (usePtr ? src[i] : c) & 0xF;
}
} else {
break;
default:
if (usePtr) {
memcpy(dst + offset, src, width);
} else {