Make 32bit zmbv colour-space opaque.
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@ -479,7 +479,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame, AVPac
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c->bpp = 32;
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decode_intra = zmbv_decode_intra;
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c->decode_xor = zmbv_decode_xor_32;
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avctx->pix_fmt = AV_PIX_FMT_BGRA;
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avctx->pix_fmt = AV_PIX_FMT_BGR0;
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c->stride = c->width * 4;
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break;
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default:
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