dxva2: include dxva.h if found
Apparently, some build environments require dxva.h even for dxva2,
while others lack this header entirely. Including it conditionally
allows building in both cases.
Signed-off-by: Martin Storsjö <martin@martin.st>
(cherry picked from commit fa84506177
)
Conflicts:
configure
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:

committed by
Michael Niedermayer

parent
ae8491ce33
commit
b45a8f6d24
2
configure
vendored
2
configure
vendored
@@ -1173,6 +1173,7 @@ HAVE_LIST="
|
||||
dlfcn_h
|
||||
dlopen
|
||||
dos_paths
|
||||
dxva_h
|
||||
ebp_available
|
||||
ebx_available
|
||||
exp2
|
||||
@@ -3125,6 +3126,7 @@ check_func_headers windows.h VirtualAlloc
|
||||
check_func_headers glob.h glob
|
||||
|
||||
check_header dlfcn.h
|
||||
check_header dxva.h
|
||||
check_header dxva2api.h -D_WIN32_WINNT=0x0600
|
||||
check_header libcrystalhd/libcrystalhd_if.h
|
||||
check_header malloc.h
|
||||
|
@@ -25,7 +25,14 @@
|
||||
|
||||
#define _WIN32_WINNT 0x0600
|
||||
#define COBJMACROS
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#include "dxva2.h"
|
||||
#if HAVE_DXVA_H
|
||||
#include <dxva.h>
|
||||
#endif
|
||||
|
||||
#include "avcodec.h"
|
||||
#include "mpegvideo.h"
|
||||
|
||||
|
Reference in New Issue
Block a user