arm: intreadwrite: fix inline asm constraints for gcc 4.6 and later
With a dereferenced type-cast pointer as memory operand, gcc 4.6 and later will sometimes copy the data to a temporary location, the address of which is used as the operand value, if it thinks the target address might be misaligned. Using a pointer to a packed struct type instead does the right thing. The 16-bit case is special since the ldrh instruction addressing modes are limited compared to ldr. The "Uq" constraint produces a memory reference suitable for an ldrsb instruction, which supports the same addressing modes as ldrh. However, the restrictions appear to apply only when the operand addresses a single byte. The memory reference must thus be split into two operands each targeting one byte. Finally, the "Uq" constraint is only available in ARM mode. The Thumb-2 ldrh instruction supports most addressing modes so the normal "m" constraint can be used there. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@ -27,8 +27,13 @@
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#define AV_RN16 AV_RN16
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#define AV_RN16 AV_RN16
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static av_always_inline unsigned AV_RN16(const void *p)
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static av_always_inline unsigned AV_RN16(const void *p)
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{
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{
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const uint8_t *q = p;
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unsigned v;
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unsigned v;
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__asm__ ("ldrh %0, %1" : "=r"(v) : "m"(*(const uint16_t *)p));
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#ifdef __thumb__
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__asm__ ("ldrh %0, %1" : "=r"(v) : "m"(q[0]), "m"(q[1]));
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#else
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__asm__ ("ldrh %0, %1" : "=r"(v) : "Uq"(q[0]), "m"(q[1]));
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#endif
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return v;
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return v;
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}
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}
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@ -41,8 +46,9 @@ static av_always_inline void AV_WN16(void *p, uint16_t v)
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#define AV_RN32 AV_RN32
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#define AV_RN32 AV_RN32
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static av_always_inline uint32_t AV_RN32(const void *p)
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static av_always_inline uint32_t AV_RN32(const void *p)
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{
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{
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const struct __attribute__((packed)) { uint32_t v; } *q = p;
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uint32_t v;
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uint32_t v;
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__asm__ ("ldr %0, %1" : "=r"(v) : "m"(*(const uint32_t *)p));
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__asm__ ("ldr %0, %1" : "=r"(v) : "m"(*q));
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return v;
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return v;
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}
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}
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@ -55,11 +61,12 @@ static av_always_inline void AV_WN32(void *p, uint32_t v)
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#define AV_RN64 AV_RN64
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#define AV_RN64 AV_RN64
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static av_always_inline uint64_t AV_RN64(const void *p)
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static av_always_inline uint64_t AV_RN64(const void *p)
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{
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{
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const struct __attribute__((packed)) { uint32_t v; } *q = p;
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uint64_t v;
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uint64_t v;
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__asm__ ("ldr %Q0, %1 \n\t"
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__asm__ ("ldr %Q0, %1 \n\t"
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"ldr %R0, %2 \n\t"
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"ldr %R0, %2 \n\t"
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: "=&r"(v)
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: "=&r"(v)
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: "m"(*(const uint32_t*)p), "m"(*((const uint32_t*)p+1)));
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: "m"(q[0]), "m"(q[1]));
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return v;
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return v;
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}
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}
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