tableprint: use the type name as-is for the functions' names.
This drops one parameter from the functions' macros, and require structures to be typedeffed, but ensures that it is possible to map 1-to-1 the type to the function name. Originally committed as revision 23820 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@@ -26,8 +26,8 @@
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#include <stdint.h>
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#include <stdio.h>
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#define WRITE_1D_FUNC_ARGV(name, type, linebrk, fmtstr, ...)\
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void write_##name##_array(const type *data, int len)\
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#define WRITE_1D_FUNC_ARGV(type, linebrk, fmtstr, ...)\
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void write_##type##_array(const type *data, int len)\
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{\
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int i;\
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printf(" ");\
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@@ -38,17 +38,17 @@ void write_##name##_array(const type *data, int len)\
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printf(" "fmtstr"\n", __VA_ARGS__);\
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}
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#define WRITE_1D_FUNC(name, type, fmtstr, linebrk)\
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WRITE_1D_FUNC_ARGV(name, type, linebrk, fmtstr, data[i])
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#define WRITE_1D_FUNC(type, fmtstr, linebrk)\
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WRITE_1D_FUNC_ARGV(type, linebrk, fmtstr, data[i])
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#define WRITE_2D_FUNC(name, type)\
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void write_##name##_2d_array(const void *arg, int len, int len2)\
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#define WRITE_2D_FUNC(type)\
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void write_##type##_2d_array(const void *arg, int len, int len2)\
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{\
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const type *data = arg;\
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int i;\
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printf(" {\n");\
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for (i = 0; i < len; i++) {\
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write_##name##_array(data + i * len2, len2);\
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write_##type##_array(data + i * len2, len2);\
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printf(i == len - 1 ? " }\n" : " }, {\n");\
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}\
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}
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@@ -58,15 +58,15 @@ void write_##name##_2d_array(const void *arg, int len, int len2)\
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*
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* \{
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*/
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void write_int8_array (const int8_t *, int);
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void write_uint8_array (const uint8_t *, int);
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void write_uint16_array (const uint16_t *, int);
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void write_uint32_array (const uint32_t *, int);
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void write_float_array (const float *, int);
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void write_int8_2d_array (const void *, int, int);
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void write_uint8_2d_array (const void *, int, int);
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void write_uint32_2d_array(const void *, int, int);
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void write_float_2d_array (const void *, int, int);
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void write_int8_t_array (const int8_t *, int);
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void write_uint8_t_array (const uint8_t *, int);
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void write_uint16_t_array (const uint16_t *, int);
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void write_uint32_t_array (const uint32_t *, int);
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void write_float_array (const float *, int);
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void write_int8_t_2d_array (const void *, int, int);
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void write_uint8_t_2d_array (const void *, int, int);
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void write_uint32_t_2d_array(const void *, int, int);
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void write_float_2d_array (const void *, int, int);
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/** \} */ // end of printfuncs group
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/** Write a standard file header */
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