using fewer registers (fixes compilation bug hopefully)
Originally committed as revision 7953 to svn://svn.mplayerhq.hu/mplayer/trunk/postproc
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@ -1896,7 +1896,6 @@ static inline void RENAME(transpose1)(uint8_t *dst1, uint8_t *dst2, uint8_t *src
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{
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asm(
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"leal (%0, %1), %%eax \n\t"
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"leal (%%eax, %1, 4), %%edx \n\t"
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// 0 1 2 3 4 5 6 7 8 9
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// %0 eax eax+%1 eax+2%1 %0+4%1 edx edx+%1 edx+2%1 %0+8%1 edx+4%1
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"movq (%0), %%mm0 \n\t" // 12345678
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@ -1933,14 +1932,16 @@ static inline void RENAME(transpose1)(uint8_t *dst1, uint8_t *dst2, uint8_t *src
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"psrlq $32, %%mm1 \n\t"
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"movd %%mm1, 112(%3) \n\t"
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"leal (%%eax, %1, 4), %%eax \n\t"
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"movq (%0, %1, 4), %%mm0 \n\t" // 12345678
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"movq (%%edx), %%mm1 \n\t" // abcdefgh
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"movq (%%eax), %%mm1 \n\t" // abcdefgh
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"movq %%mm0, %%mm2 \n\t" // 12345678
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"punpcklbw %%mm1, %%mm0 \n\t" // 1a2b3c4d
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"punpckhbw %%mm1, %%mm2 \n\t" // 5e6f7g8h
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"movq (%%edx, %1), %%mm1 \n\t"
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"movq (%%edx, %1, 2), %%mm3 \n\t"
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"movq (%%eax, %1), %%mm1 \n\t"
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"movq (%%eax, %1, 2), %%mm3 \n\t"
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"movq %%mm1, %%mm4 \n\t"
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"punpcklbw %%mm3, %%mm1 \n\t"
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"punpckhbw %%mm3, %%mm4 \n\t"
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@ -1969,7 +1970,7 @@ static inline void RENAME(transpose1)(uint8_t *dst1, uint8_t *dst2, uint8_t *src
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:: "r" (src), "r" (srcStride), "r" (dst1), "r" (dst2)
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: "%eax", "%edx"
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: "%eax"
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);
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}
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