Use if(0){} instead of #if 0 to prevent debug code to rot.
Originally committed as revision 19756 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -294,7 +294,7 @@ static int vfw_read_header(AVFormatContext *s, AVFormatParameters *ap)
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bi->bmiHeader.biWidth = width ;
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bi->bmiHeader.biWidth = width ;
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bi->bmiHeader.biHeight = height;
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bi->bmiHeader.biHeight = height;
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#if 0
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if (0) {
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/* For testing yet unsupported compressions
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/* For testing yet unsupported compressions
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* Copy these values from user-supplied verbose information */
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* Copy these values from user-supplied verbose information */
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bi->bmiHeader.biWidth = 320;
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bi->bmiHeader.biWidth = 320;
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@ -304,7 +304,7 @@ static int vfw_read_header(AVFormatContext *s, AVFormatParameters *ap)
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bi->bmiHeader.biCompression = MKTAG('I','4','2','0');
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bi->bmiHeader.biCompression = MKTAG('I','4','2','0');
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bi->bmiHeader.biSizeImage = 115200;
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bi->bmiHeader.biSizeImage = 115200;
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dump_bih(s, &bi->bmiHeader);
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dump_bih(s, &bi->bmiHeader);
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#endif
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}
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ret = SendMessage(ctx->hwnd, WM_CAP_SET_VIDEOFORMAT, bisize, (LPARAM) bi);
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ret = SendMessage(ctx->hwnd, WM_CAP_SET_VIDEOFORMAT, bisize, (LPARAM) bi);
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if(!ret) {
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if(!ret) {
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