Remove unneeded add bias from 3 functions.
DSPContext.vector_fmul_window()
DCADSPContext.lfe_fir()
SynthFilterContext.synth_filter_float()
Signed-off-by: Mans Rullgard <mans@mansr.com>
(cherry picked from commit 80ba1ddb58
)
This commit is contained in:
parent
403fa3cf07
commit
a8ae4e0e7b
@ -1721,19 +1721,19 @@ static void imdct_and_windowing(AACContext *ac, SingleChannelElement *sce)
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*/
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if ((ics->window_sequence[1] == ONLY_LONG_SEQUENCE || ics->window_sequence[1] == LONG_STOP_SEQUENCE) &&
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(ics->window_sequence[0] == ONLY_LONG_SEQUENCE || ics->window_sequence[0] == LONG_START_SEQUENCE)) {
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ac->dsp.vector_fmul_window( out, saved, buf, lwindow_prev, 0, 512);
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ac->dsp.vector_fmul_window( out, saved, buf, lwindow_prev, 512);
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} else {
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memcpy( out, saved, 448 * sizeof(float));
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if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
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ac->dsp.vector_fmul_window(out + 448 + 0*128, saved + 448, buf + 0*128, swindow_prev, 0, 64);
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ac->dsp.vector_fmul_window(out + 448 + 1*128, buf + 0*128 + 64, buf + 1*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(out + 448 + 2*128, buf + 1*128 + 64, buf + 2*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(out + 448 + 3*128, buf + 2*128 + 64, buf + 3*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(temp, buf + 3*128 + 64, buf + 4*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(out + 448 + 0*128, saved + 448, buf + 0*128, swindow_prev, 64);
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ac->dsp.vector_fmul_window(out + 448 + 1*128, buf + 0*128 + 64, buf + 1*128, swindow, 64);
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ac->dsp.vector_fmul_window(out + 448 + 2*128, buf + 1*128 + 64, buf + 2*128, swindow, 64);
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ac->dsp.vector_fmul_window(out + 448 + 3*128, buf + 2*128 + 64, buf + 3*128, swindow, 64);
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ac->dsp.vector_fmul_window(temp, buf + 3*128 + 64, buf + 4*128, swindow, 64);
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memcpy( out + 448 + 4*128, temp, 64 * sizeof(float));
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} else {
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ac->dsp.vector_fmul_window(out + 448, saved + 448, buf, swindow_prev, 0, 64);
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ac->dsp.vector_fmul_window(out + 448, saved + 448, buf, swindow_prev, 64);
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memcpy( out + 576, buf + 64, 448 * sizeof(float));
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}
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}
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@ -1741,9 +1741,9 @@ static void imdct_and_windowing(AACContext *ac, SingleChannelElement *sce)
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// buffer update
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if (ics->window_sequence[0] == EIGHT_SHORT_SEQUENCE) {
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memcpy( saved, temp + 64, 64 * sizeof(float));
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ac->dsp.vector_fmul_window(saved + 64, buf + 4*128 + 64, buf + 5*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(saved + 192, buf + 5*128 + 64, buf + 6*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(saved + 320, buf + 6*128 + 64, buf + 7*128, swindow, 0, 64);
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ac->dsp.vector_fmul_window(saved + 64, buf + 4*128 + 64, buf + 5*128, swindow, 64);
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ac->dsp.vector_fmul_window(saved + 192, buf + 5*128 + 64, buf + 6*128, swindow, 64);
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ac->dsp.vector_fmul_window(saved + 320, buf + 6*128 + 64, buf + 7*128, swindow, 64);
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memcpy( saved + 448, buf + 7*128 + 64, 64 * sizeof(float));
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} else if (ics->window_sequence[0] == LONG_START_SEQUENCE) {
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memcpy( saved, buf + 512, 448 * sizeof(float));
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@ -628,13 +628,13 @@ static inline void do_imdct(AC3DecodeContext *s, int channels)
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for(i=0; i<128; i++)
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x[i] = s->transform_coeffs[ch][2*i];
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ff_imdct_half(&s->imdct_256, s->tmp_output, x);
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s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, 0, 128);
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s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, 128);
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for(i=0; i<128; i++)
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x[i] = s->transform_coeffs[ch][2*i+1];
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ff_imdct_half(&s->imdct_256, s->delay[ch-1], x);
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} else {
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ff_imdct_half(&s->imdct_512, s->tmp_output, s->transform_coeffs[ch]);
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s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, 0, 128);
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s->dsp.vector_fmul_window(s->output[ch-1], s->delay[ch-1], s->tmp_output, s->window, 128);
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memcpy(s->delay[ch-1], s->tmp_output+128, 128*sizeof(float));
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}
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}
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@ -23,7 +23,7 @@
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#include "libavcodec/dcadsp.h"
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void ff_dca_lfe_fir_neon(float *out, const float *in, const float *coefs,
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int decifactor, float scale, float bias);
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int decifactor, float scale);
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void av_cold ff_dcadsp_init_arm(DCADSPContext *s)
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{
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@ -29,7 +29,7 @@ function ff_dca_lfe_fir_neon, export=1
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cmp r3, #32
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moveq r6, #256/32
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movne r6, #256/64
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NOVFP vldr d0, [sp, #16] @ scale, bias
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NOVFP vldr s0, [sp, #16] @ scale
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mov lr, #-16
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1:
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vmov.f32 q2, #0.0 @ v0
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@ -51,8 +51,7 @@ NOVFP vldr d0, [sp, #16] @ scale, bias
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vadd.f32 d4, d4, d5
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vadd.f32 d6, d6, d7
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vpadd.f32 d4, d4, d6
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vdup.32 d5, d0[1]
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vmla.f32 d5, d4, d0[0]
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vmul.f32 d5, d4, d0[0]
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vst1.32 {d5[0]}, [r0,:32]!
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vst1.32 {d5[1]}, [r4,:32]!
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bne 1b
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@ -140,8 +140,7 @@ void ff_vp3_h_loop_filter_neon(uint8_t *, int, int *);
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void ff_vector_fmul_neon(float *dst, const float *src0, const float *src1, int len);
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void ff_vector_fmul_window_neon(float *dst, const float *src0,
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const float *src1, const float *win,
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float add_bias, int len);
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const float *src1, const float *win, int len);
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void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul,
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int len);
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void ff_vector_fmul_sv_scalar_2_neon(float *dst, const float *src,
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@ -777,11 +777,8 @@ function ff_vector_fmul_neon, export=1
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endfunc
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function ff_vector_fmul_window_neon, export=1
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VFP vdup.32 q8, d0[0]
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NOVFP vld1.32 {d16[],d17[]}, [sp,:32]
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push {r4,r5,lr}
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VFP ldr lr, [sp, #12]
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NOVFP ldr lr, [sp, #16]
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ldr lr, [sp, #12]
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sub r2, r2, #8
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sub r5, lr, #2
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add r2, r2, r5, lsl #2
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@ -793,14 +790,12 @@ NOVFP ldr lr, [sp, #16]
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vld1.64 {d4,d5}, [r3,:128]!
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vld1.64 {d6,d7}, [r4,:128], r5
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1: subs lr, lr, #4
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vmov q11, q8
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vmla.f32 d22, d0, d4
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vmov q10, q8
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vmla.f32 d23, d1, d5
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vmul.f32 d22, d0, d4
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vrev64.32 q3, q3
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vmla.f32 d20, d0, d7
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vmul.f32 d23, d1, d5
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vrev64.32 q1, q1
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vmla.f32 d21, d1, d6
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vmul.f32 d20, d0, d7
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vmul.f32 d21, d1, d6
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beq 2f
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vmla.f32 d22, d3, d7
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vld1.64 {d0,d1}, [r1,:128]!
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@ -34,7 +34,7 @@ void ff_synth_filter_float_neon(FFTContext *imdct,
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float *synth_buf_ptr, int *synth_buf_offset,
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float synth_buf2[32], const float window[512],
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float out[32], const float in[32],
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float scale, float bias);
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float scale);
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av_cold void ff_fft_init_arm(FFTContext *s)
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{
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@ -42,7 +42,7 @@ VFP vpop {d0}
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ldr r5, [sp, #9*4] @ window
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ldr r2, [sp, #10*4] @ out
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NOVFP vldr d0, [sp, #12*4] @ scale, bias
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NOVFP vldr s0, [sp, #12*4] @ scale
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add r8, r9, #12*4
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mov lr, #64*4
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@ -90,10 +90,8 @@ NOVFP vldr d0, [sp, #12*4] @ scale, bias
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sub r11, r11, #512*4
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b 2b
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3:
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vdup.32 q8, d0[1]
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vdup.32 q9, d0[1]
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vmla.f32 q8, q10, d0[0]
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vmla.f32 q9, q1, d0[0]
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vmul.f32 q8, q10, d0[0]
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vmul.f32 q9, q1, d0[0]
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vst1.32 {q3}, [r3,:128]
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sub r3, r3, #16*4
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vst1.32 {q2}, [r3,:128]
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@ -141,7 +141,7 @@ static int at1_imdct_block(AT1SUCtx* su, AT1Ctx *q)
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/* overlap and window */
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q->dsp.vector_fmul_window(&q->bands[band_num][start_pos], prev_buf,
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&su->spectrum[0][ref_pos + start_pos], ff_sine_32, 0, 16);
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&su->spectrum[0][ref_pos + start_pos], ff_sine_32, 16);
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prev_buf = &su->spectrum[0][ref_pos+start_pos + 16];
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start_pos += block_size;
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@ -896,7 +896,7 @@ static void qmf_32_subbands(DCAContext * s, int chans,
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s->synth.synth_filter_float(&s->imdct,
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s->subband_fir_hist[chans], &s->hist_index[chans],
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s->subband_fir_noidea[chans], prCoeff,
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samples_out, s->raXin, scale, 0);
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samples_out, s->raXin, scale);
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samples_out+= 32;
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}
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@ -929,7 +929,7 @@ static void lfe_interpolation_fir(DCAContext *s, int decimation_select,
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/* Interpolation */
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for (deciindex = 0; deciindex < num_deci_sample; deciindex++) {
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s->dcadsp.lfe_fir(samples_out, samples_in, prCoeff, decifactor,
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scale, 0);
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scale);
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samples_in++;
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samples_out += 2 * decifactor;
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}
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@ -23,7 +23,7 @@
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#include "dcadsp.h"
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static void dca_lfe_fir_c(float *out, const float *in, const float *coefs,
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int decifactor, float scale, float bias)
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int decifactor, float scale)
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{
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float *out2 = out + decifactor;
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const float *cf0 = coefs;
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@ -39,8 +39,8 @@ static void dca_lfe_fir_c(float *out, const float *in, const float *coefs,
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v0 += s * *cf0++;
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v1 += s * *--cf1;
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}
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*out++ = (v0 * scale) + bias;
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*out2++ = (v1 * scale) + bias;
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*out++ = v0 * scale;
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*out2++ = v1 * scale;
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}
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}
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@ -21,7 +21,7 @@
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typedef struct DCADSPContext {
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void (*lfe_fir)(float *out, const float *in, const float *coefs,
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int decifactor, float scale, float bias);
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int decifactor, float scale);
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} DCADSPContext;
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void ff_dcadsp_init(DCADSPContext *s);
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@ -3776,7 +3776,9 @@ static void vector_fmul_add_c(float *dst, const float *src0, const float *src1,
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dst[i] = src0[i] * src1[i] + src2[i];
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}
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void ff_vector_fmul_window_c(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len){
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static void vector_fmul_window_c(float *dst, const float *src0,
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const float *src1, const float *win, int len)
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{
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int i,j;
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dst += len;
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win += len;
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@ -3786,8 +3788,8 @@ void ff_vector_fmul_window_c(float *dst, const float *src0, const float *src1, c
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float s1 = src1[j];
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float wi = win[i];
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float wj = win[j];
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dst[i] = s0*wj - s1*wi + add_bias;
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dst[j] = s0*wi + s1*wj + add_bias;
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dst[i] = s0*wj - s1*wi;
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dst[j] = s0*wi + s1*wj;
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}
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}
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@ -4434,7 +4436,7 @@ av_cold void dsputil_init(DSPContext* c, AVCodecContext *avctx)
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c->vector_fmul = vector_fmul_c;
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c->vector_fmul_reverse = vector_fmul_reverse_c;
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c->vector_fmul_add = vector_fmul_add_c;
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c->vector_fmul_window = ff_vector_fmul_window_c;
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c->vector_fmul_window = vector_fmul_window_c;
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c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_c;
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c->vector_clipf = vector_clipf_c;
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c->float_to_int16 = ff_float_to_int16_c;
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@ -68,9 +68,6 @@ void ff_h264_luma_dc_dequant_idct_c(DCTELEM *output, DCTELEM *input, int qmul);
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void ff_svq3_luma_dc_dequant_idct_c(DCTELEM *output, DCTELEM *input, int qp);
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void ff_svq3_add_idct_c(uint8_t *dst, DCTELEM *block, int stride, int qp, int dc);
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void ff_vector_fmul_window_c(float *dst, const float *src0, const float *src1,
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const float *win, float add_bias, int len);
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/* encoding scans */
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extern const uint8_t ff_alternate_horizontal_scan[64];
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extern const uint8_t ff_alternate_vertical_scan[64];
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@ -393,7 +390,7 @@ typedef struct DSPContext {
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/* assume len is a multiple of 8, and src arrays are 16-byte aligned */
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void (*vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len);
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/* assume len is a multiple of 4, and arrays are 16-byte aligned */
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void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len);
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void (*vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, int len);
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/* assume len is a multiple of 8, and arrays are 16-byte aligned */
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void (*int32_to_float_fmul_scalar)(float *dst, const int *src, float mul, int len);
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void (*vector_clipf)(float *dst /* align 16 */, const float *src /* align 16 */, float min, float max, int len /* align 16 */);
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@ -90,13 +90,9 @@ static void vector_fmul_add_altivec(float *dst, const float *src0,
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}
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}
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static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len)
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static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, int len)
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{
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union {
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vector float v;
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float s[4];
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} vadd;
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vector float vadd_bias, zero, t0, t1, s0, s1, wi, wj;
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vector float zero, t0, t1, s0, s1, wi, wj;
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const vector unsigned char reverse = vcprm(3,2,1,0);
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int i,j;
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@ -104,8 +100,6 @@ static void vector_fmul_window_altivec(float *dst, const float *src0, const floa
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win += len;
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src0+= len;
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vadd.s[0] = add_bias;
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vadd_bias = vec_splat(vadd.v, 0);
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zero = (vector float)vec_splat_u32(0);
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for(i=-len*4, j=len*4-16; i<0; i+=16, j-=16) {
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@ -117,9 +111,9 @@ static void vector_fmul_window_altivec(float *dst, const float *src0, const floa
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s1 = vec_perm(s1, s1, reverse);
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wj = vec_perm(wj, wj, reverse);
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t0 = vec_madd(s0, wj, vadd_bias);
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t0 = vec_madd(s0, wj, zero);
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t0 = vec_nmsub(s1, wi, t0);
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t1 = vec_madd(s0, wi, vadd_bias);
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t1 = vec_madd(s0, wi, zero);
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t1 = vec_madd(s1, wj, t1);
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t1 = vec_perm(t1, t1, reverse);
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@ -24,7 +24,7 @@
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static void synth_filter_float(FFTContext *imdct,
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float *synth_buf_ptr, int *synth_buf_offset,
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float synth_buf2[32], const float window[512],
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float out[32], const float in[32], float scale, float bias)
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float out[32], const float in[32], float scale)
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{
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float *synth_buf= synth_buf_ptr + *synth_buf_offset;
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int i, j;
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@ -48,8 +48,8 @@ static void synth_filter_float(FFTContext *imdct,
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c += window[i + j + 32]*( synth_buf[16 + i + j - 512]);
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d += window[i + j + 48]*( synth_buf[31 - i + j - 512]);
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}
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out[i ] = a*scale + bias;
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out[i + 16] = b*scale + bias;
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out[i ] = a*scale;
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out[i + 16] = b*scale;
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synth_buf2[i ] = c;
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synth_buf2[i + 16] = d;
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}
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@ -28,7 +28,7 @@ typedef struct SynthFilterContext {
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float *synth_buf_ptr, int *synth_buf_offset,
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float synth_buf2[32], const float window[512],
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float out[32], const float in[32],
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float scale, float bias);
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float scale);
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||||
} SynthFilterContext;
|
||||
|
||||
void ff_synth_filter_init(SynthFilterContext *c);
|
||||
|
@ -646,7 +646,6 @@ static void imdct_and_window(TwinContext *tctx, enum FrameType ftype, int wtype,
|
||||
prev_buf + (bsize-wsize)/2,
|
||||
buf1 + bsize*j,
|
||||
ff_sine_windows[av_log2(wsize)],
|
||||
0.0,
|
||||
wsize/2);
|
||||
out2 += wsize;
|
||||
|
||||
|
@ -1575,13 +1575,13 @@ static int vorbis_parse_audio_packet(vorbis_context *vc)
|
||||
const float *win = vc->win[blockflag & previous_window];
|
||||
|
||||
if (blockflag == previous_window) {
|
||||
vc->dsp.vector_fmul_window(ret, saved, buf, win, 0, blocksize / 4);
|
||||
vc->dsp.vector_fmul_window(ret, saved, buf, win, blocksize / 4);
|
||||
} else if (blockflag > previous_window) {
|
||||
vc->dsp.vector_fmul_window(ret, saved, buf, win, 0, bs0 / 4);
|
||||
vc->dsp.vector_fmul_window(ret, saved, buf, win, bs0 / 4);
|
||||
memcpy(ret+bs0/2, buf+bs0/4, ((bs1-bs0)/4) * sizeof(float));
|
||||
} else {
|
||||
memcpy(ret, saved, ((bs1 - bs0) / 4) * sizeof(float));
|
||||
vc->dsp.vector_fmul_window(ret + (bs1 - bs0) / 4, saved + (bs1 - bs0) / 4, buf, win, 0, bs0 / 4);
|
||||
vc->dsp.vector_fmul_window(ret + (bs1 - bs0) / 4, saved + (bs1 - bs0) / 4, buf, win, bs0 / 4);
|
||||
}
|
||||
memcpy(saved, buf + blocksize / 4, blocksize / 4 * sizeof(float));
|
||||
}
|
||||
|
@ -1031,7 +1031,7 @@ static void wmapro_window(WMAProDecodeCtx *s)
|
||||
winlen >>= 1;
|
||||
|
||||
s->dsp.vector_fmul_window(start, start, start + winlen,
|
||||
window, 0, winlen);
|
||||
window, winlen);
|
||||
|
||||
s->channel[c].prev_block_len = s->subframe_len;
|
||||
}
|
||||
|
@ -2190,10 +2190,9 @@ static void vector_fmul_add_sse(float *dst, const float *src0, const float *src1
|
||||
);
|
||||
}
|
||||
|
||||
static void vector_fmul_window_3dnow2(float *dst, const float *src0, const float *src1,
|
||||
const float *win, float add_bias, int len){
|
||||
#if HAVE_6REGS
|
||||
if(add_bias == 0){
|
||||
static void vector_fmul_window_3dnow2(float *dst, const float *src0, const float *src1,
|
||||
const float *win, int len){
|
||||
x86_reg i = -len*4;
|
||||
x86_reg j = len*4-8;
|
||||
__asm__ volatile(
|
||||
@ -2220,15 +2219,10 @@ static void vector_fmul_window_3dnow2(float *dst, const float *src0, const float
|
||||
:"+r"(i), "+r"(j)
|
||||
:"r"(dst+len), "r"(src0+len), "r"(src1), "r"(win+len)
|
||||
);
|
||||
}else
|
||||
#endif
|
||||
ff_vector_fmul_window_c(dst, src0, src1, win, add_bias, len);
|
||||
}
|
||||
|
||||
static void vector_fmul_window_sse(float *dst, const float *src0, const float *src1,
|
||||
const float *win, float add_bias, int len){
|
||||
#if HAVE_6REGS
|
||||
if(add_bias == 0){
|
||||
const float *win, int len){
|
||||
x86_reg i = -len*4;
|
||||
x86_reg j = len*4-16;
|
||||
__asm__ volatile(
|
||||
@ -2256,10 +2250,8 @@ static void vector_fmul_window_sse(float *dst, const float *src0, const float *s
|
||||
:"+r"(i), "+r"(j)
|
||||
:"r"(dst+len), "r"(src0+len), "r"(src1), "r"(win+len)
|
||||
);
|
||||
}else
|
||||
#endif
|
||||
ff_vector_fmul_window_c(dst, src0, src1, win, add_bias, len);
|
||||
}
|
||||
#endif /* HAVE_6REGS */
|
||||
|
||||
static void int32_to_float_fmul_scalar_sse(float *dst, const int *src, float mul, int len)
|
||||
{
|
||||
@ -2882,7 +2874,9 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx)
|
||||
}
|
||||
if(mm_flags & AV_CPU_FLAG_3DNOWEXT){
|
||||
c->vector_fmul_reverse = vector_fmul_reverse_3dnow2;
|
||||
#if HAVE_6REGS
|
||||
c->vector_fmul_window = vector_fmul_window_3dnow2;
|
||||
#endif
|
||||
if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
|
||||
c->float_to_int16_interleave = float_to_int16_interleave_3dn2;
|
||||
}
|
||||
@ -2899,7 +2893,9 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx)
|
||||
c->vector_fmul = vector_fmul_sse;
|
||||
c->vector_fmul_reverse = vector_fmul_reverse_sse;
|
||||
c->vector_fmul_add = vector_fmul_add_sse;
|
||||
#if HAVE_6REGS
|
||||
c->vector_fmul_window = vector_fmul_window_sse;
|
||||
#endif
|
||||
c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_sse;
|
||||
c->vector_clipf = vector_clipf_sse;
|
||||
c->float_to_int16 = float_to_int16_sse;
|
||||
|
Loading…
Reference in New Issue
Block a user