smacker: Separate audio flags from sample rates in smacker demuxer.
Makes the code easier to understand.
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@ -31,11 +31,11 @@
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#define SMACKER_FLAG_RING_FRAME 0x01
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#define SMACKER_FLAG_RING_FRAME 0x01
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enum SAudFlags {
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enum SAudFlags {
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SMK_AUD_PACKED = 0x80000000,
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SMK_AUD_PACKED = 0x80,
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SMK_AUD_16BITS = 0x20000000,
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SMK_AUD_16BITS = 0x20,
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SMK_AUD_STEREO = 0x10000000,
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SMK_AUD_STEREO = 0x10,
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SMK_AUD_BINKAUD = 0x08000000,
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SMK_AUD_BINKAUD = 0x08,
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SMK_AUD_USEDCT = 0x04000000
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SMK_AUD_USEDCT = 0x04
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};
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};
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typedef struct SmackerContext {
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typedef struct SmackerContext {
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@ -48,6 +48,7 @@ typedef struct SmackerContext {
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uint32_t audio[7];
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uint32_t audio[7];
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uint32_t treesize;
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uint32_t treesize;
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uint32_t mmap_size, mclr_size, full_size, type_size;
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uint32_t mmap_size, mclr_size, full_size, type_size;
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uint8_t aflags[7];
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uint32_t rates[7];
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uint32_t rates[7];
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uint32_t pad;
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uint32_t pad;
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/* frame info */
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/* frame info */
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@ -129,8 +130,10 @@ static int smacker_read_header(AVFormatContext *s, AVFormatParameters *ap)
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smk->mclr_size = avio_rl32(pb);
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smk->mclr_size = avio_rl32(pb);
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smk->full_size = avio_rl32(pb);
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smk->full_size = avio_rl32(pb);
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smk->type_size = avio_rl32(pb);
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smk->type_size = avio_rl32(pb);
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for(i = 0; i < 7; i++)
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for(i = 0; i < 7; i++) {
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smk->rates[i] = avio_rl32(pb);
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smk->rates[i] = avio_rl24(pb);
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smk->aflags[i] = avio_r8(pb);
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}
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smk->pad = avio_rl32(pb);
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smk->pad = avio_rl32(pb);
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/* setup data */
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/* setup data */
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if(smk->frames > 0xFFFFFF) {
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if(smk->frames > 0xFFFFFF) {
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@ -173,23 +176,23 @@ static int smacker_read_header(AVFormatContext *s, AVFormatParameters *ap)
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/* handle possible audio streams */
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/* handle possible audio streams */
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for(i = 0; i < 7; i++) {
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for(i = 0; i < 7; i++) {
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smk->indexes[i] = -1;
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smk->indexes[i] = -1;
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if(smk->rates[i] & 0xFFFFFF){
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if (smk->rates[i]) {
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ast[i] = av_new_stream(s, 0);
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ast[i] = av_new_stream(s, 0);
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smk->indexes[i] = ast[i]->index;
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smk->indexes[i] = ast[i]->index;
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ast[i]->codec->codec_type = AVMEDIA_TYPE_AUDIO;
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ast[i]->codec->codec_type = AVMEDIA_TYPE_AUDIO;
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if (smk->rates[i] & SMK_AUD_BINKAUD) {
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if (smk->aflags[i] & SMK_AUD_BINKAUD) {
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ast[i]->codec->codec_id = CODEC_ID_BINKAUDIO_RDFT;
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ast[i]->codec->codec_id = CODEC_ID_BINKAUDIO_RDFT;
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} else if (smk->rates[i] & SMK_AUD_USEDCT) {
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} else if (smk->aflags[i] & SMK_AUD_USEDCT) {
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ast[i]->codec->codec_id = CODEC_ID_BINKAUDIO_DCT;
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ast[i]->codec->codec_id = CODEC_ID_BINKAUDIO_DCT;
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} else if (smk->rates[i] & SMK_AUD_PACKED){
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} else if (smk->aflags[i] & SMK_AUD_PACKED){
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ast[i]->codec->codec_id = CODEC_ID_SMACKAUDIO;
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ast[i]->codec->codec_id = CODEC_ID_SMACKAUDIO;
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ast[i]->codec->codec_tag = MKTAG('S', 'M', 'K', 'A');
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ast[i]->codec->codec_tag = MKTAG('S', 'M', 'K', 'A');
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} else {
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} else {
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ast[i]->codec->codec_id = CODEC_ID_PCM_U8;
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ast[i]->codec->codec_id = CODEC_ID_PCM_U8;
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}
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}
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ast[i]->codec->channels = (smk->rates[i] & SMK_AUD_STEREO) ? 2 : 1;
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ast[i]->codec->channels = (smk->aflags[i] & SMK_AUD_STEREO) ? 2 : 1;
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ast[i]->codec->sample_rate = smk->rates[i] & 0xFFFFFF;
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ast[i]->codec->sample_rate = smk->rates[i];
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ast[i]->codec->bits_per_coded_sample = (smk->rates[i] & SMK_AUD_16BITS) ? 16 : 8;
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ast[i]->codec->bits_per_coded_sample = (smk->aflags[i] & SMK_AUD_16BITS) ? 16 : 8;
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if(ast[i]->codec->bits_per_coded_sample == 16 && ast[i]->codec->codec_id == CODEC_ID_PCM_U8)
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if(ast[i]->codec->bits_per_coded_sample == 16 && ast[i]->codec->codec_id == CODEC_ID_PCM_U8)
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ast[i]->codec->codec_id = CODEC_ID_PCM_S16LE;
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ast[i]->codec->codec_id = CODEC_ID_PCM_S16LE;
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av_set_pts_info(ast[i], 64, 1, ast[i]->codec->sample_rate
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av_set_pts_info(ast[i], 64, 1, ast[i]->codec->sample_rate
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