ffplay: fix frame_delay calculation in new avfilter code
Signed-off-by: Marton Balint <cus@passwd.hu>
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e85df18d74
commit
a78bc6f78c
13
ffplay.c
13
ffplay.c
@ -1540,9 +1540,6 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
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SDL_UnlockMutex(is->pictq_mutex);
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}
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if (ret)
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is->frame_last_returned_time = av_gettime() / 1000000.0;
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return ret;
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}
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return 0;
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@ -1679,10 +1676,6 @@ static int video_thread(void *arg)
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continue;
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}
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is->frame_last_filter_delay = av_gettime() / 1000000.0 - is->frame_last_returned_time;
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if (fabs(is->frame_last_filter_delay) > AV_NOSYNC_THRESHOLD / 10.0)
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is->frame_last_filter_delay = 0;
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#if CONFIG_AVFILTER
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if ( last_w != is->video_st->codec->width
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|| last_h != is->video_st->codec->height
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@ -1725,12 +1718,18 @@ static int video_thread(void *arg)
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av_free_packet(&pkt);
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while (ret >= 0) {
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is->frame_last_returned_time = av_gettime() / 1000000.0;
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ret = av_buffersink_get_buffer_ref(filt_out, &picref, 0);
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if (ret < 0) {
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ret = 0;
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break;
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}
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is->frame_last_filter_delay = av_gettime() / 1000000.0 - is->frame_last_returned_time;
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if (fabs(is->frame_last_filter_delay) > AV_NOSYNC_THRESHOLD / 10.0)
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is->frame_last_filter_delay = 0;
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avfilter_fill_frame_from_video_buffer_ref(frame, picref);
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pts_int = picref->pts;
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