avdevice/dshow: Use av_freep() to avoid leaving stale pointers in memory
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@@ -146,9 +146,9 @@ dshow_read_close(AVFormatContext *s)
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IBaseFilter_Release(ctx->device_filter[AudioDevice]);
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IBaseFilter_Release(ctx->device_filter[AudioDevice]);
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if (ctx->device_name[0])
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if (ctx->device_name[0])
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av_free(ctx->device_name[0]);
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av_freep(&ctx->device_name[0]);
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if (ctx->device_name[1])
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if (ctx->device_name[1])
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av_free(ctx->device_name[1]);
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av_freep(&ctx->device_name[1]);
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if(ctx->mutex)
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if(ctx->mutex)
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CloseHandle(ctx->mutex);
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CloseHandle(ctx->mutex);
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