nvenc: only write the VUI signal type fields if they are set
Based on a patch by Agatha Hu <ahu@nvidia.com>.
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@ -588,8 +588,9 @@ static int nvenc_setup_h264_config(AVCodecContext *avctx)
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NV_ENC_CONFIG_H264 *h264 = &cc->encodeCodecConfig.h264Config;
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NV_ENC_CONFIG_H264_VUI_PARAMETERS *vui = &h264->h264VUIParameters;
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vui->colourDescriptionPresentFlag = 1;
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vui->videoSignalTypePresentFlag = 1;
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vui->colourDescriptionPresentFlag = avctx->colorspace != AVCOL_SPC_UNSPECIFIED ||
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avctx->color_primaries != AVCOL_PRI_UNSPECIFIED ||
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avctx->color_trc != AVCOL_TRC_UNSPECIFIED;
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vui->colourMatrix = avctx->colorspace;
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vui->colourPrimaries = avctx->color_primaries;
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@ -597,6 +598,9 @@ static int nvenc_setup_h264_config(AVCodecContext *avctx)
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vui->videoFullRangeFlag = avctx->color_range == AVCOL_RANGE_JPEG;
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vui->videoSignalTypePresentFlag = vui->colourDescriptionPresentFlag ||
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vui->videoFullRangeFlag;
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h264->disableSPSPPS = (avctx->flags & AV_CODEC_FLAG_GLOBAL_HEADER) ? 1 : 0;
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h264->repeatSPSPPS = (avctx->flags & AV_CODEC_FLAG_GLOBAL_HEADER) ? 0 : 1;
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h264->outputAUD = 1;
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