x86: dsputil: Move avg_pixels8_mmx() out of rnd_template.c
The function is only instantiated once, so there is no point in keeping it in a template file.
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@ -1018,7 +1018,7 @@ void ff_put_cavs_qpel8_mc00_mmx(uint8_t *dst, uint8_t *src, ptrdiff_t stride)
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void ff_avg_cavs_qpel8_mc00_mmx(uint8_t *dst, uint8_t *src, ptrdiff_t stride)
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void ff_avg_cavs_qpel8_mc00_mmx(uint8_t *dst, uint8_t *src, ptrdiff_t stride)
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{
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{
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avg_pixels8_mmx(dst, src, stride, 8);
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ff_avg_pixels8_mmx(dst, src, stride, 8);
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}
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}
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void ff_put_cavs_qpel16_mc00_mmx(uint8_t *dst, uint8_t *src, ptrdiff_t stride)
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void ff_put_cavs_qpel16_mc00_mmx(uint8_t *dst, uint8_t *src, ptrdiff_t stride)
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@ -156,6 +156,8 @@ void ff_put_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels, int line_s
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void ff_put_signed_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels, int line_size);
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void ff_put_signed_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels, int line_size);
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void ff_avg_pixels8_mmx(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h);
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void ff_put_pixels8_mmx(uint8_t *block, const uint8_t *pixels,
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void ff_put_pixels8_mmx(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h);
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ptrdiff_t line_size, int h);
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void ff_put_pixels16_mmx(uint8_t *block, const uint8_t *pixels,
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void ff_put_pixels16_mmx(uint8_t *block, const uint8_t *pixels,
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@ -29,6 +29,27 @@
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#if HAVE_MMX_INLINE
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#if HAVE_MMX_INLINE
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// in case more speed is needed - unroling would certainly help
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void ff_avg_pixels8_mmx(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h)
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{
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MOVQ_BFE(mm6);
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JUMPALIGN();
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do {
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__asm__ volatile(
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"movq %0, %%mm0 \n\t"
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"movq %1, %%mm1 \n\t"
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PAVGB_MMX(%%mm0, %%mm1, %%mm2, %%mm6)
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"movq %%mm2, %0 \n\t"
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:"+m"(*block)
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:"m"(*pixels)
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:"memory");
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pixels += line_size;
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block += line_size;
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}
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while (--h);
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}
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void ff_put_pixels8_mmx(uint8_t *block, const uint8_t *pixels,
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void ff_put_pixels8_mmx(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h)
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ptrdiff_t line_size, int h)
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{
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{
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@ -74,6 +74,7 @@ void ff_avg_pixels8_xy2_mmxext(uint8_t *block, const uint8_t *pixels,
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void ff_avg_pixels8_xy2_3dnow(uint8_t *block, const uint8_t *pixels,
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void ff_avg_pixels8_xy2_3dnow(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h);
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ptrdiff_t line_size, int h);
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#define avg_pixels8_mmx ff_avg_pixels8_mmx
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#define put_pixels8_mmx ff_put_pixels8_mmx
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#define put_pixels8_mmx ff_put_pixels8_mmx
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#define put_pixels16_mmx ff_put_pixels16_mmx
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#define put_pixels16_mmx ff_put_pixels16_mmx
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#define put_no_rnd_pixels8_mmx ff_put_pixels8_mmx
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#define put_no_rnd_pixels8_mmx ff_put_pixels8_mmx
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@ -92,28 +92,6 @@ static void DEF(put, pixels8_xy2)(uint8_t *block, const uint8_t *pixels, ptrdiff
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}
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}
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// avg_pixels
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// avg_pixels
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#ifndef NO_RND
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// in case more speed is needed - unroling would certainly help
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static void DEF(avg, pixels8)(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
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{
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MOVQ_BFE(mm6);
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JUMPALIGN();
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do {
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__asm__ volatile(
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"movq %0, %%mm0 \n\t"
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"movq %1, %%mm1 \n\t"
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OP_AVG(%%mm0, %%mm1, %%mm2, %%mm6)
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"movq %%mm2, %0 \n\t"
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:"+m"(*block)
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:"m"(*pixels)
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:"memory");
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pixels += line_size;
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block += line_size;
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}
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while (--h);
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}
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#endif /* NO_RND */
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static void DEF(avg, pixels16)(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
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static void DEF(avg, pixels16)(uint8_t *block, const uint8_t *pixels, ptrdiff_t line_size, int h)
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{
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{
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MOVQ_BFE(mm6);
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MOVQ_BFE(mm6);
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