prores: use shift instead of multiply
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@ -430,7 +430,7 @@ static void decode_slice_chroma(AVCodecContext *avctx, SliceContext *slice,
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LOCAL_ALIGNED_16(DCTELEM, blocks, [8*4*64]);
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LOCAL_ALIGNED_16(DCTELEM, blocks, [8*4*64]);
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DCTELEM *block;
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DCTELEM *block;
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GetBitContext gb;
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GetBitContext gb;
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int i, blocks_per_slice = slice->mb_count*2;
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int i, blocks_per_slice = slice->mb_count<<1;
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for (i = 0; i < blocks_per_slice; i++)
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for (i = 0; i < blocks_per_slice; i++)
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ctx->dsp.clear_block(blocks+(i<<6));
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ctx->dsp.clear_block(blocks+(i<<6));
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