wavpack: frame multi-threading support
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -25,6 +25,7 @@
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#include "avcodec.h"
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#include "get_bits.h"
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#include "internal.h"
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#include "thread.h"
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#include "unary.h"
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#include "bytestream.h"
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@ -754,6 +755,7 @@ static int wavpack_decode_block(AVCodecContext *avctx, int block_no,
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AVFrame *frame, const uint8_t *buf, int buf_size)
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{
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WavpackContext *wc = avctx->priv_data;
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ThreadFrame tframe = { .f = frame };
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WavpackFrameContext *s;
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GetByteContext gb;
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void *samples_l, *samples_r;
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@ -1120,7 +1122,7 @@ static int wavpack_decode_block(AVCodecContext *avctx, int block_no,
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/* get output buffer */
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frame->nb_samples = s->samples + 1;
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if ((ret = ff_get_buffer(avctx, frame, 0)) < 0)
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if ((ret = ff_thread_get_buffer(avctx, &tframe, 0)) < 0)
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return ret;
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frame->nb_samples = s->samples;
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}
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@ -1236,6 +1238,6 @@ AVCodec ff_wavpack_decoder = {
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.close = wavpack_decode_end,
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.decode = wavpack_decode_frame,
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.flush = wavpack_decode_flush,
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.capabilities = CODEC_CAP_DR1,
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.capabilities = CODEC_CAP_DR1 | CODEC_CAP_FRAME_THREADS,
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.long_name = NULL_IF_CONFIG_SMALL("WavPack"),
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};
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