x86: cpu: whitespace (mostly) cosmetics
This adds whitespace around operators, aligns line continuation backslashes, and breaks long lines. Also fixes an ifdef halfway through a statement. The one line of duplication this saved is not worth the ugliness. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@ -26,16 +26,15 @@
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#include "libavutil/cpu.h"
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/* ebx saving is necessary for PIC. gcc seems unable to see it alone */
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#define cpuid(index,eax,ebx,ecx,edx)\
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__asm__ volatile\
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("mov %%"REG_b", %%"REG_S"\n\t"\
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"cpuid\n\t"\
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"xchg %%"REG_b", %%"REG_S\
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: "=a" (eax), "=S" (ebx),\
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"=c" (ecx), "=d" (edx)\
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: "0" (index));
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#define cpuid(index, eax, ebx, ecx, edx) \
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__asm__ volatile ( \
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"mov %%"REG_b", %%"REG_S" \n\t" \
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"cpuid \n\t" \
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"xchg %%"REG_b", %%"REG_S \
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: "=a" (eax), "=S" (ebx), "=c" (ecx), "=d" (edx) \
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: "0" (index))
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#define xgetbv(index,eax,edx) \
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#define xgetbv(index, eax, edx) \
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__asm__ (".byte 0x0f, 0x01, 0xd0" : "=a"(eax), "=d"(edx) : "c" (index))
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/* Function to test if multimedia instructions are supported... */
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@ -43,8 +42,8 @@ int ff_get_cpu_flags_x86(void)
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{
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int rval = 0;
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int eax, ebx, ecx, edx;
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int max_std_level, max_ext_level, std_caps=0, ext_caps=0;
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int family=0, model=0;
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int max_std_level, max_ext_level, std_caps = 0, ext_caps = 0;
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int family = 0, model = 0;
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union { int i[3]; char c[12]; } vendor;
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#if ARCH_X86_32
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@ -79,19 +78,20 @@ int ff_get_cpu_flags_x86(void)
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vendor.i[1] = edx;
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vendor.i[2] = ecx;
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if(max_std_level >= 1){
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if (max_std_level >= 1) {
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cpuid(1, eax, ebx, ecx, std_caps);
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family = ((eax>>8)&0xf) + ((eax>>20)&0xff);
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model = ((eax>>4)&0xf) + ((eax>>12)&0xf0);
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family = ((eax >> 8) & 0xf) + ((eax >> 20) & 0xff);
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model = ((eax >> 4) & 0xf) + ((eax >> 12) & 0xf0);
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if (std_caps & (1 << 15))
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rval |= AV_CPU_FLAG_CMOV;
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if (std_caps & (1<<23))
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if (std_caps & (1 << 23))
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rval |= AV_CPU_FLAG_MMX;
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if (std_caps & (1<<25))
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rval |= AV_CPU_FLAG_MMX2
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if (std_caps & (1 << 25))
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rval |= AV_CPU_FLAG_MMX2;
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#if HAVE_SSE
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| AV_CPU_FLAG_SSE;
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if (std_caps & (1<<26))
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if (std_caps & (1 << 25))
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rval |= AV_CPU_FLAG_SSE;
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if (std_caps & (1 << 26))
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rval |= AV_CPU_FLAG_SSE2;
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if (ecx & 1)
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rval |= AV_CPU_FLAG_SSE3;
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@ -111,20 +111,19 @@ int ff_get_cpu_flags_x86(void)
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}
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#endif
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#endif
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;
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}
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cpuid(0x80000000, max_ext_level, ebx, ecx, edx);
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if(max_ext_level >= 0x80000001){
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if (max_ext_level >= 0x80000001) {
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cpuid(0x80000001, eax, ebx, ecx, ext_caps);
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if (ext_caps & (1U<<31))
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if (ext_caps & (1U << 31))
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rval |= AV_CPU_FLAG_3DNOW;
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if (ext_caps & (1<<30))
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if (ext_caps & (1 << 30))
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rval |= AV_CPU_FLAG_3DNOWEXT;
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if (ext_caps & (1<<23))
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if (ext_caps & (1 << 23))
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rval |= AV_CPU_FLAG_MMX;
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if (ext_caps & (1<<22))
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if (ext_caps & (1 << 22))
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rval |= AV_CPU_FLAG_MMX2;
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/* Allow for selectively disabling SSE2 functions on AMD processors
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@ -151,14 +150,17 @@ int ff_get_cpu_flags_x86(void)
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if (!strncmp(vendor.c, "GenuineIntel", 12)) {
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if (family == 6 && (model == 9 || model == 13 || model == 14)) {
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/* 6/9 (pentium-m "banias"), 6/13 (pentium-m "dothan"), and 6/14 (core1 "yonah")
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* theoretically support sse2, but it's usually slower than mmx,
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* so let's just pretend they don't. AV_CPU_FLAG_SSE2 is disabled and
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* AV_CPU_FLAG_SSE2SLOW is enabled so that SSE2 is not used unless
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* explicitly enabled by checking AV_CPU_FLAG_SSE2SLOW. The same
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* situation applies for AV_CPU_FLAG_SSE3 and AV_CPU_FLAG_SSE3SLOW. */
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if (rval & AV_CPU_FLAG_SSE2) rval ^= AV_CPU_FLAG_SSE2SLOW|AV_CPU_FLAG_SSE2;
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if (rval & AV_CPU_FLAG_SSE3) rval ^= AV_CPU_FLAG_SSE3SLOW|AV_CPU_FLAG_SSE3;
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/* 6/9 (pentium-m "banias"), 6/13 (pentium-m "dothan"), and
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* 6/14 (core1 "yonah") theoretically support sse2, but it's
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* usually slower than mmx, so let's just pretend they don't.
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* AV_CPU_FLAG_SSE2 is disabled and AV_CPU_FLAG_SSE2SLOW is
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* enabled so that SSE2 is not used unless explicitly enabled
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* by checking AV_CPU_FLAG_SSE2SLOW. The same situation
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* applies for AV_CPU_FLAG_SSE3 and AV_CPU_FLAG_SSE3SLOW. */
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if (rval & AV_CPU_FLAG_SSE2)
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rval ^= AV_CPU_FLAG_SSE2SLOW | AV_CPU_FLAG_SSE2;
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if (rval & AV_CPU_FLAG_SSE3)
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rval ^= AV_CPU_FLAG_SSE3SLOW | AV_CPU_FLAG_SSE3;
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}
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/* The Atom processor has SSSE3 support, which is useful in many cases,
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* but sometimes the SSSE3 version is slower than the SSE2 equivalent
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