Drop unused args from vector_fmul_add_add, simpify code, and rename

The src3 and step arguments to vector_fmul_add_add() are always zero
and one, respectively.  This removes these arguments from the function,
simplifies the code accordingly, and renames the function to better
match the new operation.

Originally committed as revision 20061 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Måns Rullgård
2009-09-27 16:51:54 +00:00
parent 7f5c14210b
commit 952e872198
5 changed files with 18 additions and 142 deletions

View File

@@ -66,71 +66,15 @@ static void vector_fmul_reverse_altivec(float *dst, const float *src0,
}
}
static void vector_fmul_add_add_altivec(float *dst, const float *src0,
const float *src1, const float *src2,
int src3, int len, int step)
static void vector_fmul_add_altivec(float *dst, const float *src0,
const float *src1, const float *src2,
int len)
{
int i;
vector float d, s0, s1, s2, t0, t1, edges;
vector unsigned char align = vec_lvsr(0,dst),
mask = vec_lvsl(0, dst);
#if 0 //FIXME: there is still something wrong
if (step == 2) {
int y;
vector float d0, d1, s3, t2;
vector unsigned int sel =
vec_mergeh(vec_splat_u32(-1), vec_splat_u32(0));
t1 = vec_ld(16, dst);
for (i=0,y=0; i<len-3; i+=4,y+=8) {
s0 = vec_ld(0,src0+i);
s1 = vec_ld(0,src1+i);
s2 = vec_ld(0,src2+i);
// t0 = vec_ld(0, dst+y); //[x x x|a]
// t1 = vec_ld(16, dst+y); //[b c d|e]
t2 = vec_ld(31, dst+y); //[f g h|x]
d = vec_madd(s0,s1,s2); // [A B C D]
// [A A B B]
// [C C D D]
d0 = vec_perm(t0, t1, mask); // [a b c d]
d0 = vec_sel(vec_mergeh(d, d), d0, sel); // [A b B d]
edges = vec_perm(t1, t0, mask);
t0 = vec_perm(edges, d0, align); // [x x x|A]
t1 = vec_perm(d0, edges, align); // [b B d|e]
vec_stl(t0, 0, dst+y);
d1 = vec_perm(t1, t2, mask); // [e f g h]
d1 = vec_sel(vec_mergel(d, d), d1, sel); // [C f D h]
edges = vec_perm(t2, t1, mask);
t1 = vec_perm(edges, d1, align); // [b B d|C]
t2 = vec_perm(d1, edges, align); // [f D h|x]
vec_stl(t1, 16, dst+y);
t0 = t1;
vec_stl(t2, 31, dst+y);
t1 = t2;
}
} else
#endif
if (step == 1 && src3 == 0)
for (i=0; i<len-3; i+=4) {
t0 = vec_ld(0, dst+i);
t1 = vec_ld(15, dst+i);
@@ -144,8 +88,6 @@ static void vector_fmul_add_add_altivec(float *dst, const float *src0,
vec_st(t1, 15, dst+i);
vec_st(t0, 0, dst+i);
}
else
ff_vector_fmul_add_add_c(dst, src0, src1, src2, src3, len, step);
}
static void vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, float add_bias, int len)
@@ -299,7 +241,7 @@ void float_init_altivec(DSPContext* c, AVCodecContext *avctx)
{
c->vector_fmul = vector_fmul_altivec;
c->vector_fmul_reverse = vector_fmul_reverse_altivec;
c->vector_fmul_add_add = vector_fmul_add_add_altivec;
c->vector_fmul_add = vector_fmul_add_altivec;
c->int32_to_float_fmul_scalar = int32_to_float_fmul_scalar_altivec;
if(!(avctx->flags & CODEC_FLAG_BITEXACT)) {
c->vector_fmul_window = vector_fmul_window_altivec;