flashsv: improve some variable names
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@ -152,14 +152,13 @@ static int flashsv_decode_frame(AVCodecContext *avctx, void *data,
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/* loop over all block columns */
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for (j = 0; j < v_blocks + (v_part ? 1 : 0); j++) {
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int hp = j * s->block_height; // vertical position in frame
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int hs = (j < v_blocks) ? s->block_height : v_part; // block size
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int y_pos = j * s->block_height; // vertical position in frame
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int cur_blk_height = (j < v_blocks) ? s->block_height : v_part;
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/* loop over all block rows */
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for (i = 0; i < h_blocks + (h_part ? 1 : 0); i++) {
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int wp = i * s->block_width; // horizontal position in frame
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int ws = (i < h_blocks) ? s->block_width : h_part; // block size
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int x_pos = i * s->block_width; // horizontal position in frame
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int cur_blk_width = (i < h_blocks) ? s->block_width : h_part;
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/* get the size of the compressed zlib chunk */
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int size = get_bits(&gb, 16);
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@ -195,8 +194,9 @@ static int flashsv_decode_frame(AVCodecContext *avctx, void *data,
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/* return -1; */
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}
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copy_region(s->tmpblock, s->frame.data[0],
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s->image_height - (hp + hs + 1),
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wp, hs, ws, s->frame.linesize[0]);
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s->image_height - (y_pos + cur_blk_height + 1),
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x_pos, cur_blk_height, cur_blk_width,
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s->frame.linesize[0]);
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skip_bits_long(&gb, 8 * size); /* skip the consumed bits */
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}
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}
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