Add an execute2 function that is more flexible and allows to use parallel

processing with jobs > threads without wasting too much memory.
It also avoids needing a separate int array when the only additional data
the jobs needs is a single int running from 0 to count-1.

Originally committed as revision 20210 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Reimar Döffinger
2009-10-12 11:35:35 +00:00
parent febd1c90a6
commit 8d23a86f33
4 changed files with 45 additions and 2 deletions

View File

@@ -30,7 +30,7 @@
#include "libavutil/avutil.h"
#define LIBAVCODEC_VERSION_MAJOR 52
#define LIBAVCODEC_VERSION_MINOR 36
#define LIBAVCODEC_VERSION_MINOR 37
#define LIBAVCODEC_VERSION_MICRO 0
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
@@ -2526,6 +2526,26 @@ typedef struct AVCodecContext {
* - decoding: Set by libavcodec
*/
enum AVChromaLocation chroma_sample_location;
/**
* The codec may call this to execute several independent things.
* It will return only after finishing all tasks.
* The user may replace this with some multithreaded implementation,
* the default implementation will execute the parts serially.
* Also see avcodec_thread_init and e.g. the --enable-pthread configure option.
* @param c context passed also to func
* @param count the number of things to execute
* @param arg2 argument passed unchanged to func
* @param ret return values of executed functions, must have space for "count" values. May be NULL.
* @param func function that will be called count times, with jobnr from 0 to count-1.
* threadnr will be in the range 0 to c->thread_count-1 < MAX_THREADS and so that no
* two instances of func executing at the same time will have the same threadnr.
* @return always 0 currently, but code should handle a future improvement where when any call to func
* returns < 0 no further calls to func may be done and < 0 is returned.
* - encoding: Set by libavcodec, user can override.
* - decoding: Set by libavcodec, user can override.
*/
int (*execute2)(struct AVCodecContext *c, int (*func)(struct AVCodecContext *c2, void *arg, int jobnr, int threadnr), void *arg2, int *ret, int count);
} AVCodecContext;
/**
@@ -3154,6 +3174,7 @@ int avcodec_thread_init(AVCodecContext *s, int thread_count);
void avcodec_thread_free(AVCodecContext *s);
int avcodec_thread_execute(AVCodecContext *s, int (*func)(AVCodecContext *c2, void *arg2),void *arg, int *ret, int count, int size);
int avcodec_default_execute(AVCodecContext *c, int (*func)(AVCodecContext *c2, void *arg2),void *arg, int *ret, int count, int size);
int avcodec_default_execute2(AVCodecContext *c, int (*func)(AVCodecContext *c2, void *arg2, int, int),void *arg, int *ret, int count);
//FIXME func typedef
/**