wavpack: check pointer to avoid overreading input buffer
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -906,7 +906,7 @@ static int wavpack_decode_block(AVCodecContext *avctx, int block_no,
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continue;
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}
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t = 0;
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for (i = s->terms - 1; (i >= 0) && (t < size); i--) {
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for (i = s->terms - 1; (i >= 0) && (t < size) && buf <= buf_end; i--) {
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if (s->decorr[i].value > 8) {
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s->decorr[i].samplesA[0] = wp_exp2(AV_RL16(buf)); buf += 2;
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s->decorr[i].samplesA[1] = wp_exp2(AV_RL16(buf)); buf += 2;
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@ -921,7 +921,7 @@ static int wavpack_decode_block(AVCodecContext *avctx, int block_no,
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s->decorr[i].samplesB[0] = wp_exp2(AV_RL16(buf)); buf += 2;
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t += 4;
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} else {
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for (j = 0; j < s->decorr[i].value; j++) {
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for (j = 0; j < s->decorr[i].value && buf+1<buf_end; j++) {
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s->decorr[i].samplesA[j] = wp_exp2(AV_RL16(buf)); buf += 2;
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if (s->stereo_in) {
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s->decorr[i].samplesB[j] = wp_exp2(AV_RL16(buf)); buf += 2;
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