Remove commented-out code.
Originally committed as revision 14009 to svn://svn.ffmpeg.org/ffmpeg/trunk
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2f3b1b801a
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8b9bda1c37
@ -31,9 +31,6 @@
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#include "dsputil.h"
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#include "dsputil.h"
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#include "mpegvideo.h"
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#include "mpegvideo.h"
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//#undef NDEBUG
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//#include <assert.h>
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typedef struct MDECContext{
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typedef struct MDECContext{
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AVCodecContext *avctx;
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AVCodecContext *avctx;
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DSPContext dsp;
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DSPContext dsp;
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@ -90,7 +87,6 @@ static inline int mdec_decode_block_intra(MDECContext *a, DCTELEM *block, int n)
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i += run;
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i += run;
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j = scantable[i];
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j = scantable[i];
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level= (level*qscale*quant_matrix[j])>>3;
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level= (level*qscale*quant_matrix[j])>>3;
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// level= (level-1)|1;
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level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
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level = (level ^ SHOW_SBITS(re, &a->gb, 1)) - SHOW_SBITS(re, &a->gb, 1);
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LAST_SKIP_BITS(re, &a->gb, 1);
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LAST_SKIP_BITS(re, &a->gb, 1);
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} else {
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} else {
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@ -192,8 +188,6 @@ static int decode_frame(AVCodecContext *avctx,
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a->last_dc[1]=
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a->last_dc[1]=
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a->last_dc[2]= 128;
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a->last_dc[2]= 128;
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// printf("qscale:%d (0x%X), version:%d (0x%X)\n", a->qscale, a->qscale, a->version, a->version);
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for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){
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for(a->mb_x=0; a->mb_x<a->mb_width; a->mb_x++){
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for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){
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for(a->mb_y=0; a->mb_y<a->mb_height; a->mb_y++){
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if( decode_mb(a, a->block) <0)
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if( decode_mb(a, a->block) <0)
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@ -233,12 +227,7 @@ static av_cold int decode_init(AVCodecContext *avctx){
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mdec_common_init(avctx);
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mdec_common_init(avctx);
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init_vlcs();
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init_vlcs();
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ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);
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ff_init_scantable(a->dsp.idct_permutation, &a->scantable, ff_zigzag_direct);
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/*
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for(i=0; i<64; i++){
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int index= ff_zigzag_direct[i];
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a->intra_matrix[i]= 64*ff_mpeg1_default_intra_matrix[index] / a->inv_qscale;
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}
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*/
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p->qstride= a->mb_width;
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p->qstride= a->mb_width;
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p->qscale_table= av_mallocz( p->qstride * a->mb_height);
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p->qscale_table= av_mallocz( p->qstride * a->mb_height);
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avctx->pix_fmt= PIX_FMT_YUV420P;
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avctx->pix_fmt= PIX_FMT_YUV420P;
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