Use AVPALETTE_COUNT instead of hard-coding 256.
This is consistent with other codecs and will also avoid a crash on the memcpy to data[1] if AVPALETTE_SIZE ever increases. Originally committed as revision 21399 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -43,7 +43,7 @@ typedef struct VBDecContext {
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AVFrame pic;
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uint8_t *frame, *prev_frame;
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uint32_t pal[256];
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uint32_t pal[AVPALETTE_COUNT];
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const uint8_t *stream;
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} VBDecContext;
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