avfilter/af_sofalizer: remove reorder hack
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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780c4223a5
@ -53,11 +53,11 @@ typedef struct SOFAlizerContext {
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char *filename; /* name of SOFA file */
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NCSofa sofa; /* contains data of the SOFA file */
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const int8_t *reorder; /* reorder in SOFA channel order */
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int sample_rate; /* sample rate from SOFA file */
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float *speaker_azim; /* azimuth of the virtual loudspeakers */
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float *speaker_elev; /* elevation of the virtual loudspeakers */
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float gain_lfe; /* gain applied to LFE channel */
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int lfe_channel; /* LFE channel position in channel layout */
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int n_conv; /* number of channels to convolute */
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@ -81,8 +81,6 @@ typedef struct SOFAlizerContext {
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float elevation; /* elevation of virtual loudspeakers (in deg.) */
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float radius; /* distance virtual loudspeakers to listener (in metres) */
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int lfe; /* whether or not the LFE channel is used */
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AVFloatDSPContext *fdsp;
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} SOFAlizerContext;
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@ -353,54 +351,31 @@ error:
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return ret;
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}
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static const int8_t reorder[18][9] = {
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{ 0, -1, -1, -1, -1, -1, -1, -1, -1 },
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{ 0, 1, -1, -1, -1, -1, -1, -1, -1 },
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{ 0, 1, 2, -1, -1, -1, -1, -1, -1 },
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{ 0, 1, 2, -1, -1, -1, -1, -1, -1 },
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{ 0, 1, 2, 3, -1, -1, -1, -1, -1 },
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{ 0, 1, 2, 3, -1, -1, -1, -1, -1 },
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{ 0, 1, 2, 3, -1, -1, -1, -1, -1 },
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{ 0, 1, 3, 4, 2, -1, -1, -1, -1 },
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{ 0, 1, 3, 4, 2, -1, -1, -1, -1 },
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{ 0, 1, 4, 5, 2, 3, -1, -1, -1 },
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{ 0, 1, 4, 5, 2, 3, -1, -1, -1 },
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{ 0, 1, 5, 6, 4, 2, 3, -1, -1 },
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{ 0, 1, 5, 6, 3, 4, 2, -1, -1 },
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{ 0, 1, 6, 7, 4, 5, 2, 3, -1 },
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8 },
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{ 0, 1, 2, 3, 4, 5, 6, 7, -1 },
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{ 0, 1, 3, 4, 2, 5, -1, -1, -1 },
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{ 0, 1, 4, 5, 2, 6, 3, -1, -1 },
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};
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static int get_speaker_pos(AVFilterContext *ctx,
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float *speaker_azim, float *speaker_elev)
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{
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struct SOFAlizerContext *s = ctx->priv;
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uint64_t channels_layout = ctx->inputs[0]->channel_layout;
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float azim[9] = { 0 };
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float elev[9] = { 0 };
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int nb_input_channels = ctx->inputs[0]->channels; /* get no. input channels */
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int n_conv = nb_input_channels;
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float azim[10] = { 0 };
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float elev[10] = { 0 };
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int n_conv = ctx->inputs[0]->channels; /* get no. input channels */
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if (channels_layout & AV_CH_LOW_FREQUENCY) { /* if LFE is used */
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/* decrease number of channels to be convolved: */
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n_conv = nb_input_channels - 1;
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}
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s->lfe_channel = -1;
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/* set speaker positions according to input channel configuration: */
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switch (channels_layout) {
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case AV_CH_LAYOUT_MONO:
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azim[0] = 0;
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break;
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case AV_CH_LAYOUT_STEREO:
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case AV_CH_LAYOUT_2POINT1:
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s->lfe_channel = 2;
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case AV_CH_LAYOUT_STEREO:
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azim[0] = 30;
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azim[1] = 330;
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break;
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case AV_CH_LAYOUT_SURROUND:
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case AV_CH_LAYOUT_3POINT1:
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s->lfe_channel = 3;
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case AV_CH_LAYOUT_SURROUND:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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@ -422,63 +397,101 @@ static int get_speaker_pos(AVFilterContext *ctx,
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azim[2] = 120;
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azim[3] = 240;
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break;
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case AV_CH_LAYOUT_4POINT0:
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case AV_CH_LAYOUT_4POINT1:
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s->lfe_channel = 3;
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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azim[4] = 180;
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break;
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case AV_CH_LAYOUT_4POINT0:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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azim[3] = 180;
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break;
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case AV_CH_LAYOUT_5POINT0:
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case AV_CH_LAYOUT_5POINT1:
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s->lfe_channel = 3;
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 90;
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azim[3] = 270;
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azim[4] = 0;
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azim[2] = 0;
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azim[4] = 90;
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azim[5] = 270;
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break;
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case AV_CH_LAYOUT_5POINT0:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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azim[3] = 90;
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azim[4] = 270;
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break;
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case AV_CH_LAYOUT_5POINT1_BACK:
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s->lfe_channel = 3;
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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azim[4] = 120;
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azim[5] = 240;
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break;
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case AV_CH_LAYOUT_5POINT0_BACK:
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case AV_CH_LAYOUT_5POINT1_BACK:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 120;
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azim[3] = 240;
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azim[4] = 0;
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azim[2] = 0;
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azim[3] = 120;
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azim[4] = 240;
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break;
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case AV_CH_LAYOUT_6POINT1:
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s->lfe_channel = 3;
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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azim[4] = 180;
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azim[5] = 90;
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azim[6] = 270;
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break;
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case AV_CH_LAYOUT_6POINT0:
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case AV_CH_LAYOUT_6POINT1:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 90;
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azim[3] = 270;
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azim[4] = 0;
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azim[5] = 180;
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azim[2] = 0;
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azim[3] = 180;
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azim[4] = 90;
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azim[5] = 270;
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break;
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case AV_CH_LAYOUT_6POINT1_BACK:
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s->lfe_channel = 3;
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 120;
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azim[3] = 240;
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azim[4] = 0;
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azim[4] = 180;
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azim[2] = 0;
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azim[4] = 120;
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azim[5] = 240;
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azim[6] = 180;
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break;
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case AV_CH_LAYOUT_HEXAGONAL:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 120;
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azim[3] = 240;
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azim[4] = 0;
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azim[2] = 0;
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azim[3] = 120;
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azim[4] = 240;
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azim[5] = 180;
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break;
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case AV_CH_LAYOUT_7POINT0:
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case AV_CH_LAYOUT_7POINT1:
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s->lfe_channel = 3;
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 90;
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azim[3] = 270;
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azim[2] = 0;
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azim[4] = 150;
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azim[5] = 210;
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azim[6] = 0;
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azim[6] = 90;
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azim[7] = 270;
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break;
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case AV_CH_LAYOUT_7POINT0:
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azim[0] = 30;
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azim[1] = 330;
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azim[2] = 0;
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azim[3] = 150;
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azim[4] = 210;
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azim[5] = 90;
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azim[6] = 270;
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break;
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case AV_CH_LAYOUT_OCTAGONAL:
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azim[0] = 30;
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@ -494,66 +507,6 @@ static int get_speaker_pos(AVFilterContext *ctx,
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return -1;
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}
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switch (channels_layout) {
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case AV_CH_LAYOUT_MONO:
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s->reorder = reorder[0];
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break;
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case AV_CH_LAYOUT_STEREO:
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s->reorder = reorder[1];
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break;
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case AV_CH_LAYOUT_2_1:
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case AV_CH_LAYOUT_2POINT1:
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s->reorder = reorder[2];
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break;
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case AV_CH_LAYOUT_SURROUND:
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s->reorder = reorder[3];
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break;
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case AV_CH_LAYOUT_3POINT1:
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case AV_CH_LAYOUT_2_2:
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s->reorder = reorder[4];
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break;
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case AV_CH_LAYOUT_QUAD:
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s->reorder = reorder[5];
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break;
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case AV_CH_LAYOUT_4POINT0:
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s->reorder = reorder[6];
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break;
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case AV_CH_LAYOUT_4POINT1:
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s->reorder = reorder[7];
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break;
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case AV_CH_LAYOUT_5POINT0:
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case AV_CH_LAYOUT_5POINT0_BACK:
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s->reorder = reorder[8];
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break;
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case AV_CH_LAYOUT_5POINT1:
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case AV_CH_LAYOUT_5POINT1_BACK:
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s->reorder = reorder[9];
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break;
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case AV_CH_LAYOUT_6POINT0:
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s->reorder = reorder[10];
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break;
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case AV_CH_LAYOUT_HEXAGONAL:
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s->reorder = reorder[16];
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break;
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case AV_CH_LAYOUT_6POINT1:
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s->reorder = reorder[11];
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break;
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case AV_CH_LAYOUT_6POINT1_BACK:
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s->reorder = reorder[17];
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break;
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case AV_CH_LAYOUT_7POINT0:
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s->reorder = reorder[12];
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break;
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case AV_CH_LAYOUT_7POINT1:
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s->reorder = reorder[13];
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break;
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case AV_CH_LAYOUT_OCTAGONAL:
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s->reorder = reorder[15];
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break;
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default:
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return -1;
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}
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memcpy(speaker_azim, azim, n_conv * sizeof(float));
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memcpy(speaker_elev, elev, n_conv * sizeof(float));
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@ -654,7 +607,7 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
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const int n_samples = s->sofa.n_samples; /* length of one IR */
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const float *src = (const float *)in->data[0]; /* get pointer to audio input buffer */
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float *dst = (float *)out->data[0]; /* get pointer to audio output buffer */
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const int in_channels = in->channels; /* number of input channels */
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const int in_channels = s->n_conv; /* number of input channels */
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/* ring buffer length is: longest IR plus max. delay -> next power of 2 */
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const int buffer_length = s->buffer_length;
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/* -1 for AND instead of MODULO (applied to powers of 2): */
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@ -676,13 +629,21 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
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*dst = 0;
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for (l = 0; l < in_channels; l++) {
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/* write current input sample to ringbuffer (for each channel) */
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*(buffer[l] + wr) = src[s->reorder[l]];
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*(buffer[l] + wr) = src[l];
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}
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/* loop goes through all channels to be convolved (excl. LFE): */
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for (l = 0; l < s->n_conv; l++) {
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/* loop goes through all channels to be convolved */
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for (l = 0; l < in_channels; l++) {
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const float *const bptr = buffer[l];
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if (l == s->lfe_channel) {
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/* LFE is an input channel but requires no convolution */
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/* apply gain to LFE signal and add to output buffer */
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*dst += *(buffer[s->lfe_channel] + wr) * s->gain_lfe;
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temp_ir += n_samples;
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continue;
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}
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/* current read position in ringbuffer: input sample write position
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* - delay for l-th ch. + diff. betw. IR length and buffer length
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* (mod buffer length) */
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@ -700,11 +661,6 @@ static int sofalizer_convolute(AVFilterContext *ctx, void *arg, int jobnr, int n
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temp_ir += n_samples;
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}
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if (s->lfe) { /* LFE */
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/* apply gain to LFE signal and add to output buffer */
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*dst += *(buffer[s->n_conv] + wr) * s->gain_lfe;
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}
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/* clippings counter */
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if (fabs(*dst) > 1)
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*n_clippings += 1;
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@ -817,7 +773,7 @@ static int load_data(AVFilterContext *ctx, int azim, int elev, float radius)
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{
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struct SOFAlizerContext *s = ctx->priv;
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const int n_samples = s->sofa.n_samples;
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int n_conv = s->n_conv; /* no. channels to convolve (excl. LFE) */
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int n_conv = s->n_conv; /* no. channels to convolve */
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int delay_l[10]; /* broadband delay for each IR */
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int delay_r[10];
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int nb_input_channels = ctx->inputs[0]->channels; /* no. input channels */
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@ -825,7 +781,7 @@ static int load_data(AVFilterContext *ctx, int azim, int elev, float radius)
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float *data_ir_l = NULL;
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float *data_ir_r = NULL;
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int offset = 0; /* used for faster pointer arithmetics in for-loop */
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int m[s->n_conv]; /* measurement index m of IR closest to required source positions */
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int m[10]; /* measurement index m of IR closest to required source positions */
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int i, j, azim_orig = azim, elev_orig = elev;
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if (!s->sofa.ncid) { /* if an invalid SOFA file has been selected */
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@ -935,9 +891,7 @@ static int config_input(AVFilterLink *inlink)
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/* gain -3 dB per channel, -6 dB to get LFE on a similar level */
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s->gain_lfe = expf((s->gain - 3 * inlink->channels - 6) / 20 * M_LN10);
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s->lfe = !!(inlink->channel_layout & AV_CH_LOW_FREQUENCY);
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/* LFE is an input channel but requires no convolution */
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s->n_conv = nb_input_channels - s->lfe;
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s->n_conv = nb_input_channels;
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/* get size of ringbuffer (longest IR plus max. delay) */
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/* then choose next power of 2 for performance optimization */
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@ -953,7 +907,7 @@ static int config_input(AVFilterLink *inlink)
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s->buffer_length = exp2(32 - clz((uint32_t)n_max));
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/* Allocate memory for the impulse responses, delays and the ringbuffers */
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/* size: (longest IR) * (number of channels to convolute), without LFE */
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/* size: (longest IR) * (number of channels to convolute) */
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s->data_ir[0] = av_malloc_array(n_max_ir, sizeof(float) * s->n_conv);
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s->data_ir[1] = av_malloc_array(n_max_ir, sizeof(float) * s->n_conv);
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/* length: number of channels to convolute */
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