motion_est: remove useless no_motion_search() function
At both places this function is called, mb_[xy] == s->mb_[xy] making the call together with following code equivalent to simply assigning zeros. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@ -374,13 +374,6 @@ int ff_init_me(MpegEncContext *s){
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return 0;
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}
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static inline void no_motion_search(MpegEncContext * s,
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int *mx_ptr, int *my_ptr)
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{
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*mx_ptr = 16 * s->mb_x;
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*my_ptr = 16 * s->mb_y;
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}
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#define Z_THRESHOLD 256
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#define CHECK_SAD_HALF_MV(suffix, x, y) \
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@ -1040,9 +1033,8 @@ void ff_estimate_p_frame_motion(MpegEncContext * s,
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switch(s->me_method) {
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case ME_ZERO:
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default:
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no_motion_search(s, &mx, &my);
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mx-= mb_x*16;
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my-= mb_y*16;
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mx = 0;
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my = 0;
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dmin = 0;
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break;
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case ME_X1:
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@ -1283,10 +1275,9 @@ static int ff_estimate_motion_b(MpegEncContext * s,
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switch(s->me_method) {
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case ME_ZERO:
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default:
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no_motion_search(s, &mx, &my);
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mx = 0;
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my = 0;
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dmin = 0;
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mx-= mb_x*16;
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my-= mb_y*16;
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break;
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case ME_X1:
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case ME_EPZS:
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