ffplay: adjust external clock speed based on buffer fullness for realtime sources
This provides a means to synchronize the player clock to the clock of the encoder. Signed-off-by: Marton Balint <cus@passwd.hu>
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a04698c4a9
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37
ffplay.c
37
ffplay.c
@ -78,6 +78,11 @@ const int program_birth_year = 2003;
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/* maximum audio speed change to get correct sync */
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#define SAMPLE_CORRECTION_PERCENT_MAX 10
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/* external clock speed adjustment constants for realtime sources based on buffer fullness */
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#define EXTERNAL_CLOCK_SPEED_MIN 0.900
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#define EXTERNAL_CLOCK_SPEED_MAX 1.010
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#define EXTERNAL_CLOCK_SPEED_STEP 0.001
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/* we use about AUDIO_DIFF_AVG_NB A-V differences to make the average */
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#define AUDIO_DIFF_AVG_NB 20
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@ -157,6 +162,7 @@ typedef struct VideoState {
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int64_t seek_rel;
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int read_pause_return;
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AVFormatContext *ic;
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int realtime;
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int audio_stream;
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@ -164,6 +170,7 @@ typedef struct VideoState {
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double external_clock; ///< external clock base
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double external_clock_drift; ///< external clock base - time (av_gettime) at which we updated external_clock
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int64_t external_clock_time; ///< last reference time
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double external_clock_speed; ///< speed of the external clock
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double audio_clock;
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double audio_diff_cum; /* used for AV difference average computation */
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@ -1107,7 +1114,8 @@ static double get_external_clock(VideoState *is)
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if (is->paused) {
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return is->external_clock;
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} else {
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return is->external_clock_drift + av_gettime() / 1000000.0;
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double time = av_gettime() / 1000000.0;
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return is->external_clock_drift + time - (time - is->external_clock_time / 1000000.0) * (1.0 - is->external_clock_speed);
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}
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}
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@ -1159,6 +1167,25 @@ static void check_external_clock_sync(VideoState *is, double pts) {
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}
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}
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static void update_external_clock_speed(VideoState *is, double speed) {
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update_external_clock_pts(is, get_external_clock(is));
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is->external_clock_speed = speed;
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}
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static void check_external_clock_speed(VideoState *is) {
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if (is->video_stream >= 0 && is->videoq.nb_packets <= MIN_FRAMES / 2 ||
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is->audio_stream >= 0 && is->audioq.nb_packets <= MIN_FRAMES / 2) {
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update_external_clock_speed(is, FFMAX(EXTERNAL_CLOCK_SPEED_MIN, is->external_clock_speed - EXTERNAL_CLOCK_SPEED_STEP));
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} else if ((is->video_stream < 0 || is->videoq.nb_packets > MIN_FRAMES * 2) &&
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(is->audio_stream < 0 || is->audioq.nb_packets > MIN_FRAMES * 2)) {
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update_external_clock_speed(is, FFMIN(EXTERNAL_CLOCK_SPEED_MAX, is->external_clock_speed + EXTERNAL_CLOCK_SPEED_STEP));
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} else {
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double speed = is->external_clock_speed;
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if (speed != 1.0)
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update_external_clock_speed(is, speed + EXTERNAL_CLOCK_SPEED_STEP * (1.0 - speed) / fabs(1.0 - speed));
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}
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}
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/* seek in the stream */
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static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_bytes)
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{
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@ -1261,6 +1288,9 @@ static void video_refresh(void *opaque)
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SubPicture *sp, *sp2;
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if (!is->paused && get_master_sync_type(is) == AV_SYNC_EXTERNAL_CLOCK && is->realtime)
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check_external_clock_speed(is);
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if (is->video_st) {
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if (is->force_refresh)
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pictq_prev_picture(is);
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@ -2542,6 +2572,8 @@ static int read_thread(void *arg)
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}
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}
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is->realtime = is_realtime(ic);
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for (i = 0; i < ic->nb_streams; i++)
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ic->streams[i]->discard = AVDISCARD_ALL;
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if (!video_disable)
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@ -2591,7 +2623,7 @@ static int read_thread(void *arg)
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goto fail;
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}
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if (infinite_buffer < 0 && is_realtime(ic))
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if (infinite_buffer < 0 && is->realtime)
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infinite_buffer = 1;
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for (;;) {
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@ -2769,6 +2801,7 @@ static VideoState *stream_open(const char *filename, AVInputFormat *iformat)
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is->continue_read_thread = SDL_CreateCond();
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update_external_clock_pts(is, 0.0);
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update_external_clock_speed(is, 1.0);
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is->audio_current_pts_drift = -av_gettime() / 1000000.0;
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is->video_current_pts_drift = is->audio_current_pts_drift;
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is->av_sync_type = av_sync_type;
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