dsputil: remove ff_emulated_edge_mc macro used in one place
This macro can cause problems in conjunction with the bitdepth template expansion. It was presumably added to keep source compatibility when high bitdepth support was added. However, emulated_edge_mc is a dsputil pointer and should not be called directly, so there is little reason to keep such a macro. Signed-off-by: Mans Rullgard <mans@mansr.com>
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@@ -211,8 +211,6 @@ EMULATED_EDGE(8)
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EMULATED_EDGE(9)
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EMULATED_EDGE(10)
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#define ff_emulated_edge_mc ff_emulated_edge_mc_8
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void ff_add_pixels_clamped_c(const DCTELEM *block, uint8_t *dest, int linesize);
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void ff_put_pixels_clamped_c(const DCTELEM *block, uint8_t *dest, int linesize);
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void ff_put_signed_pixels_clamped_c(const DCTELEM *block, uint8_t *dest, int linesize);
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