Move *malloc() out of tree.c, that way the code can be used with

flat arrays which have lower overhead than millions of mallocd() elements.

Originally committed as revision 11399 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Michael Niedermayer
2008-01-04 17:52:16 +00:00
parent f1917274cc
commit 6e8b982bcc
3 changed files with 22 additions and 7 deletions

View File

@@ -28,6 +28,8 @@ typedef struct AVTreeNode{
int state;
}AVTreeNode;
const int av_tree_node_size = sizeof(AVTreeNode);
void *av_tree_find(const AVTreeNode *t, void *key, int (*cmp)(void *key, const void *b), void *next[2]){
if(t){
unsigned int v= cmp(t->elem, key);
@@ -45,14 +47,14 @@ void *av_tree_find(const AVTreeNode *t, void *key, int (*cmp)(void *key, const v
return NULL;
}
void *av_tree_insert(AVTreeNode **tp, void *key, int (*cmp)(void *key, const void *b)){
void *av_tree_insert(AVTreeNode **tp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
AVTreeNode *t= *tp;
if(t){
unsigned int v= cmp(t->elem, key);
if(v){
int i= v>>31;
AVTreeNode **child= &t->child[i];
void *ret= av_tree_insert(child, key, cmp);
void *ret= av_tree_insert(child, key, cmp, next);
if(!ret){
t->state -= ((int)v>>31)|1;
if(!(t->state&1)){
@@ -83,7 +85,7 @@ void *av_tree_insert(AVTreeNode **tp, void *key, int (*cmp)(void *key, const voi
return t->elem;
}
}else{
*tp= av_mallocz(sizeof(AVTreeNode));
*tp= *next; *next= NULL;
(*tp)->elem= key;
return NULL;
}