get the number of blocks from the ac3 parser and use in the ac3 decoder.
Originally committed as revision 13688 to svn://svn.ffmpeg.org/ffmpeg/trunk
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467ec3c120
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@ -88,6 +88,7 @@ typedef struct {
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int center_mix_level; ///< Center mix level index
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int surround_mix_level; ///< Surround mix level index
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uint16_t channel_map;
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int num_blocks; ///< number of audio blocks
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/** @} */
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/** @defgroup derived Derived values
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@ -49,7 +49,6 @@ static const uint8_t surround_levels[4] = { 2, 4, 0, 4 };
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int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
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{
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int frame_size_code;
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int num_blocks;
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memset(hdr, 0, sizeof(*hdr));
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@ -62,6 +61,8 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
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if(hdr->bitstream_id > 16)
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return AC3_PARSE_ERROR_BSID;
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hdr->num_blocks = 6;
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if(hdr->bitstream_id <= 10) {
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/* Normal AC-3 */
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hdr->crc1 = get_bits(gbc, 16);
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@ -118,9 +119,8 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
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return AC3_PARSE_ERROR_SAMPLE_RATE;
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hdr->sample_rate = ff_ac3_sample_rate_tab[sr_code2] / 2;
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hdr->sr_shift = 1;
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num_blocks = 6;
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} else {
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num_blocks = eac3_blocks[get_bits(gbc, 2)];
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hdr->num_blocks = eac3_blocks[get_bits(gbc, 2)];
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hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code];
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hdr->sr_shift = 0;
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}
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@ -129,7 +129,7 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
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hdr->lfe_on = get_bits1(gbc);
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hdr->bit_rate = (uint32_t)(8.0 * hdr->frame_size * hdr->sample_rate /
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(num_blocks * 256.0));
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(hdr->num_blocks * 256.0));
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hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
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}
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@ -111,6 +111,7 @@ static const uint8_t ac3_default_coeffs[8][5][2] = {
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#define AC3_OUTPUT_LFEON 8
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typedef struct {
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int num_blocks; ///< number of audio blocks
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int channel_mode; ///< channel mode (acmod)
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int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags
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int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags
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@ -324,6 +325,7 @@ static int ac3_parse_header(AC3DecodeContext *s)
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s->frame_size = hdr.frame_size;
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s->center_mix_level = hdr.center_mix_level;
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s->surround_mix_level = hdr.surround_mix_level;
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s->num_blocks = hdr.num_blocks;
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if(s->lfe_on) {
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s->start_freq[s->lfe_ch] = 0;
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@ -1206,7 +1208,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
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}
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/* parse the audio blocks */
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for (blk = 0; blk < NB_BLOCKS; blk++) {
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for (blk = 0; blk < s->num_blocks; blk++) {
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if (!err && ac3_parse_audio_block(s, blk)) {
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av_log(avctx, AV_LOG_ERROR, "error parsing the audio block\n");
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}
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@ -1216,7 +1218,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
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for (ch = 0; ch < s->out_channels; ch++)
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*(out_samples++) = s->int_output[ch][i];
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}
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*data_size = NB_BLOCKS * 256 * avctx->channels * sizeof (int16_t);
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*data_size = s->num_blocks * 256 * avctx->channels * sizeof (int16_t);
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return s->frame_size;
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}
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