get the number of blocks from the ac3 parser and use in the ac3 decoder.

Originally committed as revision 13688 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Justin Ruggles 2008-06-07 22:29:03 +00:00
parent 467ec3c120
commit 6730e9f300
3 changed files with 9 additions and 6 deletions

View File

@ -88,6 +88,7 @@ typedef struct {
int center_mix_level; ///< Center mix level index
int surround_mix_level; ///< Surround mix level index
uint16_t channel_map;
int num_blocks; ///< number of audio blocks
/** @} */
/** @defgroup derived Derived values

View File

@ -49,7 +49,6 @@ static const uint8_t surround_levels[4] = { 2, 4, 0, 4 };
int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
{
int frame_size_code;
int num_blocks;
memset(hdr, 0, sizeof(*hdr));
@ -62,6 +61,8 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
if(hdr->bitstream_id > 16)
return AC3_PARSE_ERROR_BSID;
hdr->num_blocks = 6;
if(hdr->bitstream_id <= 10) {
/* Normal AC-3 */
hdr->crc1 = get_bits(gbc, 16);
@ -118,9 +119,8 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
return AC3_PARSE_ERROR_SAMPLE_RATE;
hdr->sample_rate = ff_ac3_sample_rate_tab[sr_code2] / 2;
hdr->sr_shift = 1;
num_blocks = 6;
} else {
num_blocks = eac3_blocks[get_bits(gbc, 2)];
hdr->num_blocks = eac3_blocks[get_bits(gbc, 2)];
hdr->sample_rate = ff_ac3_sample_rate_tab[hdr->sr_code];
hdr->sr_shift = 0;
}
@ -129,7 +129,7 @@ int ff_ac3_parse_header(GetBitContext *gbc, AC3HeaderInfo *hdr)
hdr->lfe_on = get_bits1(gbc);
hdr->bit_rate = (uint32_t)(8.0 * hdr->frame_size * hdr->sample_rate /
(num_blocks * 256.0));
(hdr->num_blocks * 256.0));
hdr->channels = ff_ac3_channels_tab[hdr->channel_mode] + hdr->lfe_on;
}

View File

@ -111,6 +111,7 @@ static const uint8_t ac3_default_coeffs[8][5][2] = {
#define AC3_OUTPUT_LFEON 8
typedef struct {
int num_blocks; ///< number of audio blocks
int channel_mode; ///< channel mode (acmod)
int block_switch[AC3_MAX_CHANNELS]; ///< block switch flags
int dither_flag[AC3_MAX_CHANNELS]; ///< dither flags
@ -324,6 +325,7 @@ static int ac3_parse_header(AC3DecodeContext *s)
s->frame_size = hdr.frame_size;
s->center_mix_level = hdr.center_mix_level;
s->surround_mix_level = hdr.surround_mix_level;
s->num_blocks = hdr.num_blocks;
if(s->lfe_on) {
s->start_freq[s->lfe_ch] = 0;
@ -1206,7 +1208,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
}
/* parse the audio blocks */
for (blk = 0; blk < NB_BLOCKS; blk++) {
for (blk = 0; blk < s->num_blocks; blk++) {
if (!err && ac3_parse_audio_block(s, blk)) {
av_log(avctx, AV_LOG_ERROR, "error parsing the audio block\n");
}
@ -1216,7 +1218,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
for (ch = 0; ch < s->out_channels; ch++)
*(out_samples++) = s->int_output[ch][i];
}
*data_size = NB_BLOCKS * 256 * avctx->channels * sizeof (int16_t);
*data_size = s->num_blocks * 256 * avctx->channels * sizeof (int16_t);
return s->frame_size;
}