updated html docs
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<!-- Created by texi2html 1.56k from faq.texi on 19 November 2002 -->
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<!-- Created by texi2html 1.56k from faq.texi on 28 December 2002 -->
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<TITLE>FFmpeg FAQ</TITLE>
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<TITLE>FFmpeg FAQ</TITLE>
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@ -142,7 +142,7 @@ terms of portability.
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<P><HR><P>
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<P><HR><P>
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This document was generated on 19 November 2002 using
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This document was generated on 28 December 2002 using
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<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A> 1.56k.
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<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A> 1.56k.
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<TITLE>FFmpeg Documentation</TITLE>
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<TITLE>FFmpeg Documentation</TITLE>
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<LI><A NAME="TOC2" HREF="ffmpeg-doc.html#SEC2">2. Quick Start</A>
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<LI><A NAME="TOC2" HREF="ffmpeg-doc.html#SEC2">2. Quick Start</A>
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<UL>
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<UL>
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<LI><A NAME="TOC3" HREF="ffmpeg-doc.html#SEC3">2.1 Video and Audio grabbing</A>
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<LI><A NAME="TOC3" HREF="ffmpeg-doc.html#SEC3">2.1 Video and Audio grabbing</A>
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<LI><A NAME="TOC4" HREF="ffmpeg-doc.html#SEC4">2.2 Video and Audio file format convertion</A>
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<LI><A NAME="TOC4" HREF="ffmpeg-doc.html#SEC4">2.2 Video and Audio file format conversion</A>
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</UL>
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</UL>
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<LI><A NAME="TOC5" HREF="ffmpeg-doc.html#SEC5">3. Invocation</A>
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<LI><A NAME="TOC5" HREF="ffmpeg-doc.html#SEC5">3. Invocation</A>
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<UL>
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<UL>
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@ -41,7 +41,7 @@
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<LI><A NAME="TOC22" HREF="ffmpeg-doc.html#SEC22">6.4 MacOS X</A>
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<LI><A NAME="TOC22" HREF="ffmpeg-doc.html#SEC22">6.4 MacOS X</A>
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<LI><A NAME="TOC23" HREF="ffmpeg-doc.html#SEC23">6.5 BeOS</A>
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<LI><A NAME="TOC23" HREF="ffmpeg-doc.html#SEC23">6.5 BeOS</A>
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</UL>
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</UL>
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<LI><A NAME="TOC24" HREF="ffmpeg-doc.html#SEC24">7. Developpers Guide</A>
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<LI><A NAME="TOC24" HREF="ffmpeg-doc.html#SEC24">7. Developers Guide</A>
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<UL>
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<UL>
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<LI><A NAME="TOC25" HREF="ffmpeg-doc.html#SEC25">7.1 API</A>
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<LI><A NAME="TOC25" HREF="ffmpeg-doc.html#SEC25">7.1 API</A>
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<LI><A NAME="TOC26" HREF="ffmpeg-doc.html#SEC26">7.2 Integrating libavcodec or libavformat in your program</A>
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<LI><A NAME="TOC26" HREF="ffmpeg-doc.html#SEC26">7.2 Integrating libavcodec or libavformat in your program</A>
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@ -99,7 +99,7 @@ video on the fly with a high quality polyphase filter.
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<H2><A NAME="SEC4" HREF="ffmpeg-doc.html#TOC4">2.2 Video and Audio file format convertion</A></H2>
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<H2><A NAME="SEC4" HREF="ffmpeg-doc.html#TOC4">2.2 Video and Audio file format conversion</A></H2>
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<P>
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<P>
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* ffmpeg can use any supported file format and protocol as input:
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* ffmpeg can use any supported file format and protocol as input:
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@ -172,7 +172,7 @@ Examples:
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<P>
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<P>
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* You can also do audio and video convertions at the same time:
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* You can also do audio and video conversions at the same time:
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@ -210,13 +210,13 @@ Examples:
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</PRE>
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</PRE>
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<P>
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<P>
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This is a typicall DVD ripper example, input from a VOB file, output
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This is a typical DVD ripper example, input from a VOB file, output
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to an AVI file with MPEG-4 video and MP3 audio, note that in this
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to an AVI file with MPEG-4 video and MP3 audio, note that in this
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command we use B frames so the MPEG-4 stream is DivX5 compatible, GOP
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command we use B frames so the MPEG-4 stream is DivX5 compatible, GOP
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size is 300 that means an INTRA frame every 10 seconds for 29.97 fps
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size is 300 that means an INTRA frame every 10 seconds for 29.97 fps
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input video. Also the audio stream is MP3 encoded so you need LAME
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input video. Also the audio stream is MP3 encoded so you need LAME
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support which is enabled using <CODE>--enable-mp3lame</CODE> when
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support which is enabled using <CODE>--enable-mp3lame</CODE> when
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configuring. The mapping is particullary usefull for DVD transcoding
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configuring. The mapping is particularly useful for DVD transcoding
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to get the desired audio language.
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to get the desired audio language.
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@ -254,7 +254,7 @@ Examples:
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<P>
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<P>
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By default, ffmpeg tries to convert as losslessly as possible: it
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By default, ffmpeg tries to convert as losslessly as possible: it
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uses the same audio and video parameter fors the outputs as the one
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uses the same audio and video parameter for the outputs as the one
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specified for the inputs.
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specified for the inputs.
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@ -494,7 +494,7 @@ ffmpeg handles also many protocols specified with the URL syntax.
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compression at the expense of the compression ratio. You can use
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compression at the expense of the compression ratio. You can use
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'-me zero' to speed up motion estimation, and '-intra' to disable
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'-me zero' to speed up motion estimation, and '-intra' to disable
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completly motion estimation (you have only I frames, which means it
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completely motion estimation (you have only I frames, which means it
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is about as good as JPEG compression).
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is about as good as JPEG compression).
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<LI>To have very low bitrates in audio, reduce the sampling frequency
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<LI>To have very low bitrates in audio, reduce the sampling frequency
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@ -526,7 +526,7 @@ You can use the <CODE>-formats</CODE> option to have an exhaustive list.
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<H2><A NAME="SEC14" HREF="ffmpeg-doc.html#TOC14">5.1 File Formats</A></H2>
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<H2><A NAME="SEC14" HREF="ffmpeg-doc.html#TOC14">5.1 File Formats</A></H2>
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<P>
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<P>
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FFmpeg supports the following file formats thru the <CODE>libavformat</CODE>
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FFmpeg supports the following file formats through the <CODE>libavformat</CODE>
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library:
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library:
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@ -701,15 +701,15 @@ solutions.
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</TR>
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</TR>
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<TR><TD>MPEG audio layer 1/3 </TD><TD> IX </TD><TD> IX</TD>
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<TR><TD>MPEG audio layer 1/3 </TD><TD> IX </TD><TD> IX</TD>
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</TD><TD> MP3 encoding is supported thru the external library LAME
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</TD><TD> MP3 encoding is supported through the external library LAME
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</TR>
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</TR>
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<TR><TD>AC3 </TD><TD> IX </TD><TD> X</TD>
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<TR><TD>AC3 </TD><TD> IX </TD><TD> X</TD>
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</TD><TD> liba52 is used internally for decoding.
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</TD><TD> liba52 is used internally for decoding.
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</TR>
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</TR>
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<TR><TD>Vorbis </TD><TD> X </TD><TD></TD>
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<TR><TD>Vorbis </TD><TD> X </TD><TD> X</TD>
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</TD><TD> encoding is supported thru the external library libvorbis.
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</TD><TD> supported through the external library libvorbis.
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</TR>
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</TR>
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<TR><TD>WMA V1/V2 </TD><TD> </TD><TD> X</TD>
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<TR><TD>WMA V1/V2 </TD><TD> </TD><TD> X</TD>
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@ -734,7 +734,7 @@ performances on systems without hardware floating point support).
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<P>
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<P>
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ffmpeg should be compiled with at least GCC 2.95.3. GCC 3.2 is the
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ffmpeg should be compiled with at least GCC 2.95.3. GCC 3.2 is the
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prefered compiler now for ffmpeg. All futur optimizations will depend on
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preferred compiler now for ffmpeg. All future optimizations will depend on
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features only found in GCC 3.2.
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features only found in GCC 3.2.
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@ -786,7 +786,7 @@ valid results, then crashes.
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<H1><A NAME="SEC24" HREF="ffmpeg-doc.html#TOC24">7. Developpers Guide</A></H1>
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<H1><A NAME="SEC24" HREF="ffmpeg-doc.html#TOC24">7. Developers Guide</A></H1>
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@ -855,12 +855,12 @@ option). I cannot read other diffs :-)
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<P>
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<P>
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Run the regression tests before submitting a patch so that you can
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Run the regression tests before submitting a patch so that you can
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verify that there is no big problems.
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verify that there are no big problems.
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<P>
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<P>
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Except if your patch is really big and adds an important feature, by
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Except if your patch is really big and adds an important feature, by
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submitting it to me, you accept implicitely to put it under my
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submitting it to me, you accept implicitly to put it under my
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copyright. I prefer to do this to avoid potential problems if
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copyright. I prefer to do this to avoid potential problems if
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licensing of ffmpeg changes.
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licensing of ffmpeg changes.
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@ -877,18 +877,24 @@ transmission) to the ffmpeg-devel mailinglist, see
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<H2><A NAME="SEC29" HREF="ffmpeg-doc.html#TOC29">7.5 Regression tests</A></H2>
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<H2><A NAME="SEC29" HREF="ffmpeg-doc.html#TOC29">7.5 Regression tests</A></H2>
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<P>
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<P>
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Before submitting a patch (or commiting with CVS), you should at least
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Before submitting a patch (or committing with CVS), you should at least
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test that you did not break anything.
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test that you did not break anything.
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<P>
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<P>
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The regression test build a synthetic video stream and a synthetic
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The regression test build a synthetic video stream and a synthetic
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audio stream. Then there are encoded then decoded with all codecs or
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audio stream. Then these are encoded then decoded with all codecs or
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formats. The CRC (or MD5) of each generated file is recorded in a
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formats. The CRC (or MD5) of each generated file is recorded in a
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result file. Then a 'diff' is launched with the reference results and
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result file. Then a 'diff' is launched with the reference results and
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the result file.
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the result file.
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<P>
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The regression test then goes on to test the ffserver code with a
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limited set of streams. It is important that this step runs correctly
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as well.
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<P>
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<P>
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Run 'make test' to test all the codecs.
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Run 'make test' to test all the codecs.
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@ -904,7 +910,7 @@ accordingly].
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<P><HR><P>
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<P><HR><P>
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This document was generated on 19 November 2002 using
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This document was generated on 28 December 2002 using
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<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A> 1.56k.
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<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A> 1.56k.
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</BODY>
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</HTML>
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<HTML>
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<!-- This HTML file has been created by texi2html 1.51
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<!-- Created by texi2html 1.56k from ffserver-doc.texi on 28 December 2002 -->
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from ffserver-doc.texi on 19 November 2002 -->
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<TITLE>FFserver Documentation</TITLE>
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<TITLE>FFserver Documentation</TITLE>
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</HEAD>
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</HEAD>
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<P><HR><P>
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<P><HR><P>
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<H1>Table of Contents</H1>
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<H1>Table of Contents</H1>
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<UL>
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<UL>
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<LI><A NAME="TOC1" HREF="ffserver-doc.html#SEC1">1 Introduction</A>
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<LI><A NAME="TOC1" HREF="ffserver-doc.html#SEC1">1. Introduction</A>
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<LI><A NAME="TOC2" HREF="ffserver-doc.html#SEC2">2 QuickStart</A>
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<LI><A NAME="TOC2" HREF="ffserver-doc.html#SEC2">2. QuickStart</A>
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<UL>
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<UL>
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<LI><A NAME="TOC3" HREF="ffserver-doc.html#SEC3">2.1 What can this do?</A>
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<LI><A NAME="TOC3" HREF="ffserver-doc.html#SEC3">2.1 What can this do?</A>
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<LI><A NAME="TOC4" HREF="ffserver-doc.html#SEC4">2.2 What do I need?</A>
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<LI><A NAME="TOC4" HREF="ffserver-doc.html#SEC4">2.2 What do I need?</A>
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<LI><A NAME="TOC5" HREF="ffserver-doc.html#SEC5">2.3 How do I make it work?</A>
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<LI><A NAME="TOC5" HREF="ffserver-doc.html#SEC5">2.3 How do I make it work?</A>
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<LI><A NAME="TOC6" HREF="ffserver-doc.html#SEC6">2.4 What happens next?</A>
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<LI><A NAME="TOC6" HREF="ffserver-doc.html#SEC6">2.4 What happens next?</A>
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<LI><A NAME="TOC7" HREF="ffserver-doc.html#SEC7">2.5 Troubleshooting</A>
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<LI><A NAME="TOC7" HREF="ffserver-doc.html#SEC7">2.5 Troubleshooting</A>
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<UL>
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<UL>
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<LI><A NAME="TOC8" HREF="ffserver-doc.html#SEC8">2.5.1 I don't hear any audio, but video is fine</A>
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<LI><A NAME="TOC8" HREF="ffserver-doc.html#SEC8">2.5.1 I don't hear any audio, but video is fine</A>
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<LI><A NAME="TOC9" HREF="ffserver-doc.html#SEC9">2.5.2 The audio and video loose sync after a while.</A>
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<LI><A NAME="TOC9" HREF="ffserver-doc.html#SEC9">2.5.2 The audio and video loose sync after a while.</A>
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<LI><A NAME="TOC10" HREF="ffserver-doc.html#SEC10">2.5.3 After a long while, the video update rate goes way down in WMP.</A>
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<LI><A NAME="TOC10" HREF="ffserver-doc.html#SEC10">2.5.3 After a long while, the video update rate goes way down in WMP.</A>
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<LI><A NAME="TOC11" HREF="ffserver-doc.html#SEC11">2.5.4 WMP 6.4 behaves differently to WMP 7.</A>
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<LI><A NAME="TOC11" HREF="ffserver-doc.html#SEC11">2.5.4 WMP 6.4 behaves differently to WMP 7.</A>
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</UL>
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</UL>
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<LI><A NAME="TOC12" HREF="ffserver-doc.html#SEC12">2.6 What else can it do?</A>
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<LI><A NAME="TOC12" HREF="ffserver-doc.html#SEC12">2.6 What else can it do?</A>
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<LI><A NAME="TOC13" HREF="ffserver-doc.html#SEC13">2.7 Tips</A>
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<LI><A NAME="TOC13" HREF="ffserver-doc.html#SEC13">2.7 Tips</A>
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<LI><A NAME="TOC14" HREF="ffserver-doc.html#SEC14">2.8 Why does the ?buffer / Preroll stop working after a time?</A>
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<LI><A NAME="TOC14" HREF="ffserver-doc.html#SEC14">2.8 Why does the ?buffer / Preroll stop working after a time?</A>
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<LI><A NAME="TOC15" HREF="ffserver-doc.html#SEC15">2.9 Does the <CODE>?date=</CODE> stuff work.</A>
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<LI><A NAME="TOC15" HREF="ffserver-doc.html#SEC15">2.9 Does the <CODE>?date=</CODE> stuff work.</A>
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</UL>
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</UL>
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</UL>
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</UL>
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<P><HR><P>
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<P><HR><P>
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<P>
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<P>
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FFserver Documentation
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FFserver Documentation
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<P>
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</P>
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<H1><A NAME="SEC1" HREF="ffserver-doc.html#TOC1">1 Introduction</A></H1>
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<H1><A NAME="SEC1" HREF="ffserver-doc.html#TOC1">1. Introduction</A></H1>
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<P>
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<P>
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FFserver is a streaming server for both audio and video. It supports
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FFserver is a streaming server for both audio and video. It supports
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@ -49,76 +46,76 @@ several live feeds, streaming from files and time shifting on live feeds
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(you can seek to positions in the past on each live feed, provided you
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(you can seek to positions in the past on each live feed, provided you
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specify a big enough feed storage in ffserver.conf).
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specify a big enough feed storage in ffserver.conf).
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</P>
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<P>
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<P>
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This documentation covers only the streaming aspects of ffserver /
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This documentation covers only the streaming aspects of ffserver /
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ffmpeg. All questions about parameters for ffmpeg, codec questions,
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ffmpeg. All questions about parameters for ffmpeg, codec questions,
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etc. are not covered here. Read <TT>`ffmpeg-doc.[texi|html]'</TT> for more
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etc. are not covered here. Read <TT>`ffmpeg-doc.[texi|html]'</TT> for more
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information.
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information.
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</P>
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<H1><A NAME="SEC2" HREF="ffserver-doc.html#TOC2">2 QuickStart</A></H1>
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<H1><A NAME="SEC2" HREF="ffserver-doc.html#TOC2">2. QuickStart</A></H1>
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<P>
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<P>
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[Contributed by Philip Gladstone, philip-ffserver at gladstonefamily dot net]
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[Contributed by Philip Gladstone, philip-ffserver at gladstonefamily dot net]
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</P>
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<H2><A NAME="SEC3" HREF="ffserver-doc.html#TOC3">2.1 What can this do?</A></H2>
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<H2><A NAME="SEC3" HREF="ffserver-doc.html#TOC3">2.1 What can this do?</A></H2>
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<P>
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<P>
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When properly configured and running, you can capture video and audio in real
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When properly configured and running, you can capture video and audio in real
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||||||
time from a suitable capture card, and stream it out over the Internet to
|
time from a suitable capture card, and stream it out over the Internet to
|
||||||
either Windows Media Player or RealAudio player (with some restrictions).
|
either Windows Media Player or RealAudio player (with some restrictions).
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
It can also stream from files, though that is currently broken. Very often, a
|
It can also stream from files, though that is currently broken. Very often, a
|
||||||
web server can be used to serve up the files just as well.
|
web server can be used to serve up the files just as well.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
It can stream prerecorded video from .ffm files, though it is somewhat tricky
|
It can stream prerecorded video from .ffm files, though it is somewhat tricky
|
||||||
to make it work correctly.
|
to make it work correctly.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC4" HREF="ffserver-doc.html#TOC4">2.2 What do I need?</A></H2>
|
|
||||||
|
<H2><A NAME="SEC4" HREF="ffserver-doc.html#TOC4">2.2 What do I need?</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
I use Linux on a 900MHz Duron with a cheapo Bt848 based TV capture card. I'm
|
I use Linux on a 900MHz Duron with a cheapo Bt848 based TV capture card. I'm
|
||||||
using stock linux 2.4.17 with the stock drivers. [Actually that isn't true,
|
using stock linux 2.4.17 with the stock drivers. [Actually that isn't true,
|
||||||
I needed some special drivers from my motherboard based sound card.]
|
I needed some special drivers from my motherboard based sound card.]
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
I understand that FreeBSD systems work just fine as well.
|
I understand that FreeBSD systems work just fine as well.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC5" HREF="ffserver-doc.html#TOC5">2.3 How do I make it work?</A></H2>
|
|
||||||
|
<H2><A NAME="SEC5" HREF="ffserver-doc.html#TOC5">2.3 How do I make it work?</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
First, build the kit. It *really* helps to have installed LAME first. Then when
|
First, build the kit. It *really* helps to have installed LAME first. Then when
|
||||||
you run the ffserver ./configure, make sure that you have the --enable-mp3lame
|
you run the ffserver ./configure, make sure that you have the --enable-mp3lame
|
||||||
flag turned on.
|
flag turned on.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
LAME is important as it allows streaming of audio to Windows Media Player. Don't
|
LAME is important as it allows streaming of audio to Windows Media Player. Don't
|
||||||
ask why the other audio types do not work.
|
ask why the other audio types do not work.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
As a simple test, just run the following two command lines (assuming that you
|
As a simple test, just run the following two command lines (assuming that you
|
||||||
have a V4L video capture card):
|
have a V4L video capture card):
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
<PRE>
|
<PRE>
|
||||||
./ffserver -f doc/ffserver.conf &
|
./ffserver -f doc/ffserver.conf &
|
||||||
@ -129,7 +126,7 @@ have a V4L video capture card):
|
|||||||
At this point you should be able to go to your windows machine and fire up
|
At this point you should be able to go to your windows machine and fire up
|
||||||
Windows Media Player (WMP). Go to Open URL and enter
|
Windows Media Player (WMP). Go to Open URL and enter
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
<PRE>
|
<PRE>
|
||||||
http://<linuxbox>:8090/test.asf
|
http://<linuxbox>:8090/test.asf
|
||||||
@ -138,29 +135,29 @@ Windows Media Player (WMP). Go to Open URL and enter
|
|||||||
<P>
|
<P>
|
||||||
You should see (after a short delay) video and hear audio.
|
You should see (after a short delay) video and hear audio.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
WARNING: trying to stream test1.mpg doesn't work with WMP as it tries to
|
WARNING: trying to stream test1.mpg doesn't work with WMP as it tries to
|
||||||
transfer the entire file before starting to play. The same is true of avi files.
|
transfer the entire file before starting to play. The same is true of avi files.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC6" HREF="ffserver-doc.html#TOC6">2.4 What happens next?</A></H2>
|
|
||||||
|
<H2><A NAME="SEC6" HREF="ffserver-doc.html#TOC6">2.4 What happens next?</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
You should edit the ffserver.conf file to suit your needs (in terms of
|
You should edit the ffserver.conf file to suit your needs (in terms of
|
||||||
frame rates etc). Then install ffserver and ffmpeg, write a script to start
|
frame rates etc). Then install ffserver and ffmpeg, write a script to start
|
||||||
them up, and off you go.
|
them up, and off you go.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC7" HREF="ffserver-doc.html#TOC7">2.5 Troubleshooting</A></H2>
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
<H3><A NAME="SEC8" HREF="ffserver-doc.html#TOC8">2.5.1 I don't hear any audio, but video is fine</A></H3>
|
<H2><A NAME="SEC7" HREF="ffserver-doc.html#TOC7">2.5 Troubleshooting</A></H2>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<H3><A NAME="SEC8" HREF="ffserver-doc.html#TOC8">2.5.1 I don't hear any audio, but video is fine</A></H3>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
Maybe you didn't install LAME, or get your ./configure statement right. Check
|
Maybe you didn't install LAME, or get your ./configure statement right. Check
|
||||||
@ -172,26 +169,26 @@ that only captures in stereo and also requires that one channel be flipped.
|
|||||||
If you are one of these people, then export 'AUDIO_FLIP_LEFT=1' before
|
If you are one of these people, then export 'AUDIO_FLIP_LEFT=1' before
|
||||||
starting ffmpeg.
|
starting ffmpeg.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H3><A NAME="SEC9" HREF="ffserver-doc.html#TOC9">2.5.2 The audio and video loose sync after a while.</A></H3>
|
|
||||||
|
<H3><A NAME="SEC9" HREF="ffserver-doc.html#TOC9">2.5.2 The audio and video loose sync after a while.</A></H3>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
Yes, they do.
|
Yes, they do.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H3><A NAME="SEC10" HREF="ffserver-doc.html#TOC10">2.5.3 After a long while, the video update rate goes way down in WMP.</A></H3>
|
|
||||||
|
<H3><A NAME="SEC10" HREF="ffserver-doc.html#TOC10">2.5.3 After a long while, the video update rate goes way down in WMP.</A></H3>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
Yes, it does. Who knows why?
|
Yes, it does. Who knows why?
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H3><A NAME="SEC11" HREF="ffserver-doc.html#TOC11">2.5.4 WMP 6.4 behaves differently to WMP 7.</A></H3>
|
|
||||||
|
<H3><A NAME="SEC11" HREF="ffserver-doc.html#TOC11">2.5.4 WMP 6.4 behaves differently to WMP 7.</A></H3>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
Yes, it does. Any thoughts on this would be gratefully received. These
|
Yes, it does. Any thoughts on this would be gratefully received. These
|
||||||
@ -200,10 +197,10 @@ different object ids that you can use, one of them -- the old one -- cannot
|
|||||||
play very well, and the new one works well (both on the same system). However,
|
play very well, and the new one works well (both on the same system). However,
|
||||||
I suspect that the new one is not available unless you have installed WMP 7].
|
I suspect that the new one is not available unless you have installed WMP 7].
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC12" HREF="ffserver-doc.html#TOC12">2.6 What else can it do?</A></H2>
|
|
||||||
|
<H2><A NAME="SEC12" HREF="ffserver-doc.html#TOC12">2.6 What else can it do?</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
You can replay video from .ffm files that was recorded earlier.
|
You can replay video from .ffm files that was recorded earlier.
|
||||||
@ -212,14 +209,14 @@ ffserver parameters must match the original parameters used to record the
|
|||||||
file. If not, then ffserver deletes the file before recording into it. (Now I write
|
file. If not, then ffserver deletes the file before recording into it. (Now I write
|
||||||
this, this seems broken).
|
this, this seems broken).
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
You can fiddle with many of the codec choices and encoding parameters, and
|
You can fiddle with many of the codec choices and encoding parameters, and
|
||||||
there are a bunch more parameters that you cannot control. Post a message
|
there are a bunch more parameters that you cannot control. Post a message
|
||||||
to the mailing list if there are some 'must have' parameters. Look in the
|
to the mailing list if there are some 'must have' parameters. Look in the
|
||||||
ffserver.conf for a list of the currently available controls.
|
ffserver.conf for a list of the currently available controls.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
It will automatically generate the .ASX or .RAM files that are often used
|
It will automatically generate the .ASX or .RAM files that are often used
|
||||||
in browsers. These files are actually redirections to the underlying .ASF
|
in browsers. These files are actually redirections to the underlying .ASF
|
||||||
@ -229,10 +226,10 @@ are very small and can be transferred quickly. [The stream itself is
|
|||||||
often 'infinite' and thus the browser tries to download it and never
|
often 'infinite' and thus the browser tries to download it and never
|
||||||
finishes.]
|
finishes.]
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC13" HREF="ffserver-doc.html#TOC13">2.7 Tips</A></H2>
|
|
||||||
|
<H2><A NAME="SEC13" HREF="ffserver-doc.html#TOC13">2.7 Tips</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
* When you connect to a live stream, most players (WMP, RA etc) want to
|
* When you connect to a live stream, most players (WMP, RA etc) want to
|
||||||
@ -245,7 +242,7 @@ stream should start 5 seconds in the past -- and so the first 5 seconds
|
|||||||
of the stream is sent as fast as the network will allow. It will then
|
of the stream is sent as fast as the network will allow. It will then
|
||||||
slow down to real time. This noticeably improves the startup experience.
|
slow down to real time. This noticeably improves the startup experience.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
You can also add a 'Preroll 15' statement into the ffserver.conf that will
|
You can also add a 'Preroll 15' statement into the ffserver.conf that will
|
||||||
add the 15 second prebuffering on all requests that do not otherwise
|
add the 15 second prebuffering on all requests that do not otherwise
|
||||||
@ -253,15 +250,15 @@ specify a time. In addition, ffserver will skip frames until a key_frame
|
|||||||
is found. This further reduces the startup delay by not transferring data
|
is found. This further reduces the startup delay by not transferring data
|
||||||
that will be discarded.
|
that will be discarded.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
* You may want to adjust the MaxBandwidth in the ffserver.conf to limit
|
* You may want to adjust the MaxBandwidth in the ffserver.conf to limit
|
||||||
the amount of bandwidth consumed by live streams.
|
the amount of bandwidth consumed by live streams.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC14" HREF="ffserver-doc.html#TOC14">2.8 Why does the ?buffer / Preroll stop working after a time?</A></H2>
|
|
||||||
|
<H2><A NAME="SEC14" HREF="ffserver-doc.html#TOC14">2.8 Why does the ?buffer / Preroll stop working after a time?</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
It turns out that (on my machine at least) the number of frames successfully
|
It turns out that (on my machine at least) the number of frames successfully
|
||||||
@ -270,27 +267,27 @@ means that the timestamp in the encoded data stream gets behind real time.
|
|||||||
This means that if you say 'preroll 10', then when the stream gets 10
|
This means that if you say 'preroll 10', then when the stream gets 10
|
||||||
or more seconds behind, there is no preroll left.
|
or more seconds behind, there is no preroll left.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
Fixing this requires a change in the internals in how timestamps are
|
Fixing this requires a change in the internals in how timestamps are
|
||||||
handled.
|
handled.
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
|
|
||||||
<H2><A NAME="SEC15" HREF="ffserver-doc.html#TOC15">2.9 Does the <CODE>?date=</CODE> stuff work.</A></H2>
|
|
||||||
|
<H2><A NAME="SEC15" HREF="ffserver-doc.html#TOC15">2.9 Does the <CODE>?date=</CODE> stuff work.</A></H2>
|
||||||
|
|
||||||
<P>
|
<P>
|
||||||
Yes (subject to the caution above). Also note that whenever you start
|
Yes (subject to the caution above). Also note that whenever you start
|
||||||
ffserver, it deletes the ffm file (if any parameters hacve changed), thus wiping out what you had recorded
|
ffserver, it deletes the ffm file (if any parameters have changed), thus wiping out what you had recorded
|
||||||
before.
|
before.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
The format of the <CODE>?date=xxxxxx</CODE> is fairly flexible. You should use one
|
The format of the <CODE>?date=xxxxxx</CODE> is fairly flexible. You should use one
|
||||||
of the following formats (the 'T' is literal):
|
of the following formats (the 'T' is literal):
|
||||||
|
|
||||||
</P>
|
|
||||||
|
|
||||||
<PRE>
|
<PRE>
|
||||||
* YYYY-MM-DDTHH:MM:SS (localtime)
|
* YYYY-MM-DDTHH:MM:SS (localtime)
|
||||||
@ -302,15 +299,14 @@ You can omit the YYYY-MM-DD, and then it refers to the current day. However
|
|||||||
note that <SAMP>`?date=16:00:00'</SAMP> refers to 4PM on the current day -- this may be
|
note that <SAMP>`?date=16:00:00'</SAMP> refers to 4PM on the current day -- this may be
|
||||||
in the future and so unlikely to useful.
|
in the future and so unlikely to useful.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P>
|
<P>
|
||||||
You use this by adding the ?date= to the end of the URL for the stream.
|
You use this by adding the ?date= to the end of the URL for the stream.
|
||||||
For example: <SAMP>`http://localhost:8080/test.asf?date=2002-07-26T23:05:00'</SAMP>.
|
For example: <SAMP>`http://localhost:8080/test.asf?date=2002-07-26T23:05:00'</SAMP>.
|
||||||
|
|
||||||
</P>
|
|
||||||
<P><HR><P>
|
<P><HR><P>
|
||||||
This document was generated on 19 November 2002 using the
|
This document was generated on 28 December 2002 using
|
||||||
<A HREF="http://wwwcn.cern.ch/dci/texi2html/">texi2html</A>
|
<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A> 1.56k.
|
||||||
translator version 1.51.</P>
|
|
||||||
</BODY>
|
</BODY>
|
||||||
</HTML>
|
</HTML>
|
||||||
|
90
doc/hooks.html
Normal file
90
doc/hooks.html
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
<HTML>
|
||||||
|
<HEAD>
|
||||||
|
<!-- Created by texi2html 1.56k from hooks.texi on 28 December 2002 -->
|
||||||
|
|
||||||
|
<TITLE>Video Hook Documentation</TITLE>
|
||||||
|
</HEAD>
|
||||||
|
<BODY>
|
||||||
|
<H1>Video Hook Documentation</H1>
|
||||||
|
<P>
|
||||||
|
<P><HR><P>
|
||||||
|
<H1>Table of Contents</H1>
|
||||||
|
<UL>
|
||||||
|
<LI><A NAME="TOC1" HREF="hooks.html#SEC1">1. Introduction</A>
|
||||||
|
<UL>
|
||||||
|
<LI><A NAME="TOC2" HREF="hooks.html#SEC2">1.1 null.c</A>
|
||||||
|
<LI><A NAME="TOC3" HREF="hooks.html#SEC3">1.2 fish.c</A>
|
||||||
|
<LI><A NAME="TOC4" HREF="hooks.html#SEC4">1.3 imlib2.c</A>
|
||||||
|
</UL>
|
||||||
|
</UL>
|
||||||
|
<P><HR><P>
|
||||||
|
|
||||||
|
<P>
|
||||||
|
Video Hook Documentation
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<H1><A NAME="SEC1" HREF="hooks.html#TOC1">1. Introduction</A></H1>
|
||||||
|
|
||||||
|
<P>
|
||||||
|
The video hook functionality is designed (mostly) for live video. It allows
|
||||||
|
the video to be modified or examined between the decoder and the encoder.
|
||||||
|
|
||||||
|
|
||||||
|
<P>
|
||||||
|
Any number of hook modules can be placed inline, and they are run in the
|
||||||
|
order that they were specified on the ffmpeg command line.
|
||||||
|
|
||||||
|
|
||||||
|
<P>
|
||||||
|
Three modules are provided and are described below. They are all intended to
|
||||||
|
be used as a base for your own modules.
|
||||||
|
|
||||||
|
|
||||||
|
<P>
|
||||||
|
Modules are loaded using the -vhook option to ffmpeg. The value of this parameter
|
||||||
|
is a space seperated list of arguments. The first is the module name, and the rest
|
||||||
|
are passed as arguments to the Configure function of the module.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<H2><A NAME="SEC2" HREF="hooks.html#TOC2">1.1 null.c</A></H2>
|
||||||
|
|
||||||
|
<P>
|
||||||
|
This does nothing. Actually it converts the input image to RGB24 and then converts
|
||||||
|
it back again. This is meant as a sample that you can use to test your setup.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<H2><A NAME="SEC3" HREF="hooks.html#TOC3">1.2 fish.c</A></H2>
|
||||||
|
|
||||||
|
<P>
|
||||||
|
This implements a 'fish detector'. Essentially it converts the image into HSV
|
||||||
|
space and tests whether more than a certain percentage of the pixels fall into
|
||||||
|
a specific HSV cuboid. If so, then the image is saved into a file for processing
|
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by other bits of code.
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<P>
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|
Why use HSV? It turns out that HSV cuboids represent a more compact range of
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colors than would an RGB cuboid.
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<H2><A NAME="SEC4" HREF="hooks.html#TOC4">1.3 imlib2.c</A></H2>
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||||||
|
<P>
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||||||
|
This allows a caption to be placed onto each frame. It supports inserting the
|
||||||
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time and date. By using the imlib functions, it would be easy to add your own
|
||||||
|
graphical logo, add a frame/border, etc.
|
||||||
|
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<P><HR><P>
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||||||
|
This document was generated on 28 December 2002 using
|
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|
<A HREF="http://wwwinfo.cern.ch/dis/texi2html/">texi2html</A> 1.56k.
|
||||||
|
</BODY>
|
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|
</HTML>
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Reference in New Issue
Block a user