Make decoding run of pixels in MS RLE saner.
This is based on patches by Alex Converse and Mans Rullgard Thread "[PATCH] Fix MSRLE type punning" Originally committed as revision 16013 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -195,13 +195,12 @@ static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVPicture *pic, int de
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}
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pos += p2;
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} else { //Run of pixels
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int pix[4]; //original pixel
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uint8_t pix[3]; //original pixel
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switch(depth){
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case 8: pix[0] = *src++;
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break;
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case 16: pix16 = AV_RL16(src);
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src += 2;
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*(uint16_t*)pix = pix16;
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break;
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case 24: pix[0] = *src++;
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pix[1] = *src++;
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@ -209,7 +208,6 @@ static int msrle_decode_8_16_24_32(AVCodecContext *avctx, AVPicture *pic, int de
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break;
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case 32: pix32 = AV_RL32(src);
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src += 4;
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*(uint32_t*)pix = pix32;
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break;
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}
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if (output + p1 * (depth >> 3) > output_end)
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