__stdcall -> WINAPI
Windows x64 has no __stdcall. It is not yet supported, but someday it might... Originally committed as revision 12363 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -36,7 +36,7 @@ typedef struct ThreadContext{
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}ThreadContext;
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static unsigned __stdcall attribute_align_arg thread_func(void *v){
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static unsigned WINAPI attribute_align_arg thread_func(void *v){
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ThreadContext *c= v;
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for(;;){
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@ -32,7 +32,7 @@ typedef int socklen_t;
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#endif
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#ifdef __MINGW32__
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__declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds);
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__declspec(dllimport) void WINAPI Sleep(unsigned long dwMilliseconds);
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// # include <windows.h>
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# define usleep(t) Sleep((t) / 1000)
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# include <fcntl.h>
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