__stdcall -> WINAPI

Windows x64 has no __stdcall.
It is not yet supported, but someday it might...

Originally committed as revision 12363 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Ramiro Polla 2008-03-07 19:47:44 +00:00
parent 0e32c8c65a
commit 5dea940937
2 changed files with 2 additions and 2 deletions

View File

@ -36,7 +36,7 @@ typedef struct ThreadContext{
}ThreadContext;
static unsigned __stdcall attribute_align_arg thread_func(void *v){
static unsigned WINAPI attribute_align_arg thread_func(void *v){
ThreadContext *c= v;
for(;;){

View File

@ -32,7 +32,7 @@ typedef int socklen_t;
#endif
#ifdef __MINGW32__
__declspec(dllimport) void __stdcall Sleep(unsigned long dwMilliseconds);
__declspec(dllimport) void WINAPI Sleep(unsigned long dwMilliseconds);
// # include <windows.h>
# define usleep(t) Sleep((t) / 1000)
# include <fcntl.h>