x86/mpegaudiodsp: define apply_window_mp3 as SSE
None of the handwritten asm in this function seems to be SSE2 Signed-off-by: James Almer <jamrial@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -45,7 +45,7 @@ void ff_four_imdct36_float_avx(float *out, float *buf, float *in, float *win,
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DECLARE_ALIGNED(16, static float, mdct_win_sse)[2][4][4*40];
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#if HAVE_6REGS && HAVE_SSE2_INLINE
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#if HAVE_6REGS && HAVE_SSE_INLINE
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#define MACS(rt, ra, rb) rt+=(ra)*(rb)
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#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
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@ -189,7 +189,7 @@ static void apply_window_mp3(float *in, float *win, int *unused, float *out,
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*out = sum;
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}
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#endif /* HAVE_6REGS && HAVE_SSE2_INLINE */
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#endif /* HAVE_6REGS && HAVE_SSE_INLINE */
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#if HAVE_YASM
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#define DECL_IMDCT_BLOCKS(CPU1, CPU2) \
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@ -255,11 +255,11 @@ av_cold void ff_mpadsp_init_x86(MPADSPContext *s)
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}
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}
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#if HAVE_6REGS && HAVE_SSE2_INLINE
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if (INLINE_SSE2(cpu_flags)) {
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#if HAVE_6REGS && HAVE_SSE_INLINE
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if (INLINE_SSE(cpu_flags)) {
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s->apply_window_float = apply_window_mp3;
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}
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#endif /* HAVE_SSE2_INLINE */
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#endif /* HAVE_SSE_INLINE */
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#if HAVE_YASM
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#if ARCH_X86_32
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