Separate most of the per-block arrays into a separate per-block struct.

Originally committed as revision 26018 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
Justin Ruggles 2010-12-15 17:28:41 +00:00
parent cb6247cb30
commit 5901cebecd

View File

@ -55,12 +55,31 @@ typedef struct IComplex {
int16_t re,im;
} IComplex;
/**
* Data for a single audio block.
*/
typedef struct AC3Block {
int32_t mdct_coef[AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t exp[AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t exp_strategy[AC3_MAX_CHANNELS];
uint8_t encoded_exp[AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t num_exp_groups[AC3_MAX_CHANNELS];
uint8_t grouped_exp[AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS];
int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS];
int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
int8_t exp_shift[AC3_MAX_CHANNELS];
uint16_t qmant[AC3_MAX_CHANNELS][AC3_MAX_COEFS];
} AC3Block;
/**
* AC-3 encoder private context.
*/
typedef struct AC3EncodeContext {
PutBitContext pb; ///< bitstream writer context
AC3Block blocks[AC3_MAX_BLOCKS]; ///< per-block info
int bitstream_id; ///< bitstream id (bsid)
int bitstream_mode; ///< bitstream mode (bsmod)
@ -103,19 +122,8 @@ typedef struct AC3EncodeContext {
int16_t last_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]; ///< last 256 samples from previous frame
int16_t planar_samples[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE+AC3_FRAME_SIZE];
int16_t windowed_samples[AC3_WINDOW_SIZE];
int32_t mdct_coef[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS];
uint8_t encoded_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t num_exp_groups[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS];
uint8_t grouped_exp[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_EXP_GROUPS];
int16_t psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
int16_t band_psd[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
int16_t mask[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];
uint8_t bap[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
uint8_t bap1[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
int8_t exp_shift[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS];
uint16_t qmant[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS][AC3_MAX_COEFS];
} AC3EncodeContext;
@ -430,13 +438,14 @@ static void apply_mdct(AC3EncodeContext *s)
for (ch = 0; ch < s->channels; ch++) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
const int16_t *input_samples = &s->planar_samples[ch][blk * AC3_BLOCK_SIZE];
apply_window(s->windowed_samples, input_samples, ff_ac3_window, AC3_WINDOW_SIZE);
s->exp_shift[blk][ch] = normalize_samples(s);
block->exp_shift[ch] = normalize_samples(s);
mdct512(s->mdct_coef[blk][ch], s->windowed_samples);
mdct512(block->mdct_coef[ch], s->windowed_samples);
}
}
}
@ -455,19 +464,20 @@ static void extract_exponents(AC3EncodeContext *s)
for (ch = 0; ch < s->channels; ch++) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
/* compute "exponents". We take into account the normalization there */
AC3Block *block = &s->blocks[blk];
for (i = 0; i < AC3_MAX_COEFS; i++) {
int e;
int v = abs(s->mdct_coef[blk][ch][i]);
int v = abs(block->mdct_coef[ch][i]);
if (v == 0)
e = 24;
else {
e = 23 - av_log2(v) + s->exp_shift[blk][ch];
e = 23 - av_log2(v) + block->exp_shift[ch];
if (e >= 24) {
e = 24;
s->mdct_coef[blk][ch][i] = 0;
block->mdct_coef[ch][i] = 0;
}
}
s->exp[blk][ch][i] = e;
block->exp[ch][i] = e;
}
}
}
@ -543,20 +553,20 @@ static void compute_exp_strategy(AC3EncodeContext *s)
for (ch = 0; ch < s->fbw_channels; ch++) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
exp1[ch][blk] = s->exp[blk][ch];
exp_str1[ch][blk] = s->exp_strategy[blk][ch];
exp1[ch][blk] = s->blocks[blk].exp[ch];
exp_str1[ch][blk] = s->blocks[blk].exp_strategy[ch];
}
compute_exp_strategy_ch(exp_str1[ch], exp1[ch]);
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
s->exp_strategy[blk][ch] = exp_str1[ch][blk];
s->blocks[blk].exp_strategy[ch] = exp_str1[ch][blk];
}
if (s->lfe_on) {
ch = s->lfe_channel;
s->exp_strategy[0][ch] = EXP_D15;
s->blocks[0].exp_strategy[ch] = EXP_D15;
for (blk = 1; blk < AC3_MAX_BLOCKS; blk++)
s->exp_strategy[blk][ch] = EXP_REUSE;
s->blocks[blk].exp_strategy[ch] = EXP_REUSE;
}
}
@ -636,26 +646,32 @@ static void encode_exponents_blk_ch(uint8_t encoded_exp[AC3_MAX_COEFS],
static void encode_exponents(AC3EncodeContext *s)
{
int blk, blk1, blk2, ch;
AC3Block *block, *block1, *block2;
for (ch = 0; ch < s->channels; ch++) {
/* for the EXP_REUSE case we select the min of the exponents */
blk = 0;
block = &s->blocks[0];
while (blk < AC3_MAX_BLOCKS) {
blk1 = blk + 1;
while (blk1 < AC3_MAX_BLOCKS && s->exp_strategy[blk1][ch] == EXP_REUSE) {
exponent_min(s->exp[blk][ch], s->exp[blk1][ch], s->nb_coefs[ch]);
block1 = block + 1;
while (blk1 < AC3_MAX_BLOCKS && block1->exp_strategy[ch] == EXP_REUSE) {
exponent_min(block->exp[ch], block1->exp[ch], s->nb_coefs[ch]);
blk1++;
block1++;
}
encode_exponents_blk_ch(s->encoded_exp[blk][ch],
s->exp[blk][ch], s->nb_coefs[ch],
s->exp_strategy[blk][ch],
&s->num_exp_groups[blk][ch]);
encode_exponents_blk_ch(block->encoded_exp[ch],
block->exp[ch], s->nb_coefs[ch],
block->exp_strategy[ch],
&block->num_exp_groups[ch]);
/* copy encoded exponents for reuse case */
for (blk2 = blk+1; blk2 < blk1; blk2++) {
memcpy(s->encoded_exp[blk2][ch], s->encoded_exp[blk][ch],
block2 = block + 1;
for (blk2 = blk+1; blk2 < blk1; blk2++, block2++) {
memcpy(block2->encoded_exp[ch], block->encoded_exp[ch],
s->nb_coefs[ch] * sizeof(uint8_t));
}
blk = blk1;
block = block1;
}
}
}
@ -676,21 +692,22 @@ static void group_exponents(AC3EncodeContext *s)
bit_count = 0;
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = 0; ch < s->channels; ch++) {
if (s->exp_strategy[blk][ch] == EXP_REUSE) {
s->num_exp_groups[blk][ch] = 0;
if (block->exp_strategy[ch] == EXP_REUSE) {
block->num_exp_groups[ch] = 0;
continue;
}
group_size = s->exp_strategy[blk][ch] + (s->exp_strategy[blk][ch] == EXP_D45);
bit_count += 4 + (s->num_exp_groups[blk][ch] * 7);
p = s->encoded_exp[blk][ch];
group_size = block->exp_strategy[ch] + (block->exp_strategy[ch] == EXP_D45);
bit_count += 4 + (block->num_exp_groups[ch] * 7);
p = block->encoded_exp[ch];
/* DC exponent */
exp1 = *p++;
s->grouped_exp[blk][ch][0] = exp1;
block->grouped_exp[ch][0] = exp1;
/* remaining exponents are delta encoded */
for (i = 1; i <= s->num_exp_groups[blk][ch]; i++) {
for (i = 1; i <= block->num_exp_groups[ch]; i++) {
/* merge three delta in one code */
exp0 = exp1;
exp1 = p[0];
@ -707,7 +724,7 @@ static void group_exponents(AC3EncodeContext *s)
p += group_size;
delta2 = exp1 - exp0 + 2;
s->grouped_exp[blk][ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
block->grouped_exp[ch][i] = ((delta0 * 5 + delta1) * 5) + delta2;
}
}
}
@ -789,7 +806,7 @@ static void count_frame_bits(AC3EncodeContext *s)
if (s->lfe_on)
frame_bits++; /* lfeexpstr */
for (ch = 0; ch < s->fbw_channels; ch++) {
if (s->exp_strategy[blk][ch] != EXP_REUSE)
if (s->blocks[blk].exp_strategy[ch] != EXP_REUSE)
frame_bits += 6 + 2; /* chbwcod[6], gainrng[2] */
}
frame_bits++; /* baie */
@ -875,20 +892,22 @@ static void bit_alloc_masking(AC3EncodeContext *s)
int blk, ch;
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
for (ch = 0; ch < s->channels; ch++) {
if (s->exp_strategy[blk][ch] == EXP_REUSE) {
memcpy(s->psd[blk][ch], s->psd[blk-1][ch], AC3_MAX_COEFS*sizeof(s->psd[0][0][0]));
memcpy(s->mask[blk][ch], s->mask[blk-1][ch], AC3_CRITICAL_BANDS*sizeof(s->mask[0][0][0]));
if (block->exp_strategy[ch] == EXP_REUSE) {
AC3Block *block1 = &s->blocks[blk-1];
memcpy(block->psd[ch], block1->psd[ch], AC3_MAX_COEFS*sizeof(block->psd[0][0]));
memcpy(block->mask[ch], block1->mask[ch], AC3_CRITICAL_BANDS*sizeof(block->mask[0][0]));
} else {
ff_ac3_bit_alloc_calc_psd(s->encoded_exp[blk][ch], 0,
ff_ac3_bit_alloc_calc_psd(block->encoded_exp[ch], 0,
s->nb_coefs[ch],
s->psd[blk][ch], s->band_psd[blk][ch]);
ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, s->band_psd[blk][ch],
block->psd[ch], block->band_psd[ch]);
ff_ac3_bit_alloc_calc_mask(&s->bit_alloc, block->band_psd[ch],
0, s->nb_coefs[ch],
ff_ac3_fast_gain_tab[s->fast_gain_code[ch]],
ch == s->lfe_channel,
DBA_NONE, 0, NULL, NULL, NULL,
s->mask[blk][ch]);
block->mask[ch]);
}
}
}
@ -913,11 +932,12 @@ static int bit_alloc(AC3EncodeContext *s,
mantissa_bits = 0;
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
s->mant1_cnt = 0;
s->mant2_cnt = 0;
s->mant4_cnt = 0;
for (ch = 0; ch < s->channels; ch++) {
ff_ac3_bit_alloc_calc_bap(s->mask[blk][ch], s->psd[blk][ch], 0,
ff_ac3_bit_alloc_calc_bap(block->mask[ch], block->psd[ch], 0,
s->nb_coefs[ch], snr_offset,
s->bit_alloc.floor, ff_ac3_bap_tab,
bap[blk][ch]);
@ -1144,13 +1164,14 @@ static void quantize_mantissas(AC3EncodeContext *s)
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++) {
AC3Block *block = &s->blocks[blk];
s->mant1_cnt = s->mant2_cnt = s->mant4_cnt = 0;
s->qmant1_ptr = s->qmant2_ptr = s->qmant4_ptr = NULL;
for (ch = 0; ch < s->channels; ch++) {
quantize_mantissas_blk_ch(s, s->mdct_coef[blk][ch], s->exp_shift[blk][ch],
s->encoded_exp[blk][ch], s->bap[blk][ch],
s->qmant[blk][ch], s->nb_coefs[ch]);
quantize_mantissas_blk_ch(s, block->mdct_coef[ch], block->exp_shift[ch],
block->encoded_exp[ch], s->bap[blk][ch],
block->qmant[ch], s->nb_coefs[ch]);
}
}
}
@ -1194,6 +1215,7 @@ static void output_audio_block(AC3EncodeContext *s,
int block_num)
{
int ch, i, baie, rbnd;
AC3Block *block = &s->blocks[block_num];
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 1, 0); /* no block switching */
@ -1223,28 +1245,28 @@ static void output_audio_block(AC3EncodeContext *s,
/* exponent strategy */
for (ch = 0; ch < s->fbw_channels; ch++)
put_bits(&s->pb, 2, s->exp_strategy[block_num][ch]);
put_bits(&s->pb, 2, block->exp_strategy[ch]);
if (s->lfe_on)
put_bits(&s->pb, 1, s->exp_strategy[block_num][s->lfe_channel]);
put_bits(&s->pb, 1, block->exp_strategy[s->lfe_channel]);
/* bandwidth */
for (ch = 0; ch < s->fbw_channels; ch++) {
if (s->exp_strategy[block_num][ch] != EXP_REUSE)
if (block->exp_strategy[ch] != EXP_REUSE)
put_bits(&s->pb, 6, s->bandwidth_code[ch]);
}
/* exponents */
for (ch = 0; ch < s->channels; ch++) {
if (s->exp_strategy[block_num][ch] == EXP_REUSE)
if (block->exp_strategy[ch] == EXP_REUSE)
continue;
/* first exponent */
put_bits(&s->pb, 4, s->grouped_exp[block_num][ch][0]);
put_bits(&s->pb, 4, block->grouped_exp[ch][0]);
/* next ones are delta-encoded and grouped */
for (i = 1; i <= s->num_exp_groups[block_num][ch]; i++)
put_bits(&s->pb, 7, s->grouped_exp[block_num][ch][i]);
for (i = 1; i <= block->num_exp_groups[ch]; i++)
put_bits(&s->pb, 7, block->grouped_exp[ch][i]);
if (ch != s->lfe_channel)
put_bits(&s->pb, 2, 0); /* no gain range info */
@ -1279,7 +1301,7 @@ static void output_audio_block(AC3EncodeContext *s,
int b, q;
for (i = 0; i < s->nb_coefs[ch]; i++) {
q = s->qmant[block_num][ch][i];
q = block->qmant[ch][i];
b = s->bap[block_num][ch][i];
switch (b) {
case 0: break;