common code moved to a #define
added bgr24 output support Originally committed as revision 2735 to svn://svn.mplayerhq.hu/mplayer/trunk/postproc
This commit is contained in:
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6611aa83de
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574406bb06
@ -69,6 +69,81 @@ uint64_t mmx_blueshift = 0x03;
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#define EMMS "emms;"
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#endif
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#define YUV2RGB \
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/* Do the multiply part of the conversion for even and odd pixels,
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register usage:
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mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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mm6 -> Y even, mm7 -> Y odd */\
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/* convert the chroma part */\
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"punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
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"punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
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\
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"psubsw mmx_80w, %%mm0;" /* Cb -= 128 */ \
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"psubsw mmx_80w, %%mm1;" /* Cr -= 128 */ \
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\
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"psllw $3, %%mm0;" /* Promote precision */ \
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"psllw $3, %%mm1;" /* Promote precision */ \
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\
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"movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */ \
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"movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */ \
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\
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"pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */ \
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"pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */ \
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\
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"pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */\
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"pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */\
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\
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"paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */\
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\
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/* convert the luma part */\
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"psubusb mmx_10w, %%mm6;" /* Y -= 16 */\
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\
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"movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */\
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"pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */\
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\
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"psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */\
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\
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"psllw $3, %%mm6;" /* Promote precision */\
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"psllw $3, %%mm7;" /* Promote precision */\
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\
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"pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */\
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"pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */\
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\
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/* Do the addition part of the conversion for even and odd pixels,
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register usage:
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mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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mm6 -> Y even, mm7 -> Y odd */\
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"movq %%mm0, %%mm3;" /* Copy Cblue */\
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"movq %%mm1, %%mm4;" /* Copy Cred */\
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"movq %%mm2, %%mm5;" /* Copy Cgreen */\
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\
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"paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */\
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"paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */\
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\
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"paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */\
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"paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */\
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\
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"paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */\
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"paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */\
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\
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/* Limit RGB even to 0..255 */\
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"packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */\
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"packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */\
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"packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */\
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\
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/* Limit RGB odd to 0..255 */\
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"packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */\
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"packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */\
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"packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */\
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\
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/* Interleave RGB even and odd */\
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"punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */\
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"punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */\
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"punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */\
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static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py,
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uint8_t * pu, uint8_t * pv,
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int h_size, int v_size,
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@ -98,78 +173,7 @@ static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py,
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pixels in each iteration */
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__asm__ __volatile__ (
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/* Do the multiply part of the conversion for even and odd pixels,
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register usage:
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mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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mm6 -> Y even, mm7 -> Y odd */
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/* convert the chroma part */
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"punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */
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"punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */
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"psubsw mmx_80w, %%mm0;" /* Cb -= 128 */
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"psubsw mmx_80w, %%mm1;" /* Cr -= 128 */
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"psllw $3, %%mm0;" /* Promote precision */
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"psllw $3, %%mm1;" /* Promote precision */
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"movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */
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"movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */
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"pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */
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"pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */
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"pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */
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"pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */
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"paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */
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/* convert the luma part */
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"psubusb mmx_10w, %%mm6;" /* Y -= 16 */
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"movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
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"pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */
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"psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */
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"psllw $3, %%mm6;" /* Promote precision */
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"psllw $3, %%mm7;" /* Promote precision */
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"pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */
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"pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */
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/* Do the addition part of the conversion for even and odd pixels,
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register usage:
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mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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mm6 -> Y even, mm7 -> Y odd */
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"movq %%mm0, %%mm3;" /* Copy Cblue */
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"movq %%mm1, %%mm4;" /* Copy Cred */
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"movq %%mm2, %%mm5;" /* Copy Cgreen */
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"paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */
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"paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */
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"paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */
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"paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */
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"paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */
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"paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */
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/* Limit RGB even to 0..255 */
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"packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */
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"packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */
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"packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */
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/* Limit RGB odd to 0..255 */
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"packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */
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"packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */
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"packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */
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/* Interleave RGB even and odd */
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"punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
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"punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
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"punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */
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YUV2RGB
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/* mask unneeded bits off */
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"pand mmx_redmask, %%mm0;" /* b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0 */
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@ -225,6 +229,115 @@ static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py,
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__asm__ __volatile__ (EMMS);
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}
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static void yuv420_rgb24_mmx (uint8_t * image, uint8_t * py,
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uint8_t * pu, uint8_t * pv,
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int h_size, int v_size,
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int rgb_stride, int y_stride, int uv_stride)
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{
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int even = 1;
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int x, y;
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__asm__ __volatile__ ("pxor %mm4, %mm4;" /* zero mm4 */ );
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for (y = v_size; --y >= 0; ) {
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uint8_t *_image = image;
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uint8_t *_py = py;
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uint8_t *_pu = pu;
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uint8_t *_pv = pv;
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/* load data for start of next scan line */
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__asm__ __volatile__ (
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"movd (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
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"movd (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
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"movq (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
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: : "r" (_py), "r" (_pu), "r" (_pv));
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for (x = h_size >> 3; --x >= 0; ) {
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/* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
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pixels in each iteration */
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__asm__ __volatile__ (
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YUV2RGB
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/* mm0=B, %%mm2=G, %%mm1=R */
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"pxor %%mm4, %%mm4 \n\t"
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"movq %%mm0, %%mm5 \n\t" /* B */
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"movq %%mm1, %%mm6 \n\t" /* R */
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"punpcklbw %%mm2, %%mm0 \n\t" /* GBGBGBGB 0 */
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"punpcklbw %%mm4, %%mm1 \n\t" /* 0R0R0R0R 0 */
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"punpckhbw %%mm2, %%mm5 \n\t" /* GBGBGBGB 2 */
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"punpckhbw %%mm4, %%mm6 \n\t" /* 0R0R0R0R 2 */
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"movq %%mm0, %%mm7 \n\t" /* GBGBGBGB 0 */
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"movq %%mm5, %%mm3 \n\t" /* GBGBGBGB 2 */
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"punpcklwd %%mm1, %%mm7 \n\t" /* 0RGB0RGB 0 */
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"punpckhwd %%mm1, %%mm0 \n\t" /* 0RGB0RGB 1 */
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"punpcklwd %%mm6, %%mm5 \n\t" /* 0RGB0RGB 2 */
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"punpckhwd %%mm6, %%mm3 \n\t" /* 0RGB0RGB 3 */
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"movq %%mm7, %%mm2 \n\t" /* 0RGB0RGB 0 */
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"movq %%mm0, %%mm6 \n\t" /* 0RGB0RGB 1 */
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"movq %%mm5, %%mm1 \n\t" /* 0RGB0RGB 2 */
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"movq %%mm3, %%mm4 \n\t" /* 0RGB0RGB 3 */
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"psllq $40, %%mm7 \n\t" /* RGB00000 0 */
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"psllq $40, %%mm0 \n\t" /* RGB00000 1 */
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"psllq $40, %%mm5 \n\t" /* RGB00000 2 */
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"psllq $40, %%mm3 \n\t" /* RGB00000 3 */
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"punpckhdq %%mm2, %%mm7 \n\t" /* 0RGBRGB0 0 */
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"punpckhdq %%mm6, %%mm0 \n\t" /* 0RGBRGB0 1 */
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"punpckhdq %%mm1, %%mm5 \n\t" /* 0RGBRGB0 2 */
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"punpckhdq %%mm4, %%mm3 \n\t" /* 0RGBRGB0 3 */
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"psrlq $8, %%mm7 \n\t" /* 00RGBRGB 0 */
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"movq %%mm0, %%mm6 \n\t" /* 0RGBRGB0 1 */
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"psllq $40, %%mm0 \n\t" /* GB000000 1 */
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"por %%mm0, %%mm7 \n\t" /* GBRGBRGB 0 */
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MOVNTQ" %%mm7, (%3) \n\t"
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"movd 4 (%1), %%mm0;" /* Load 4 Cb 00 00 00 00 u3 u2 u1 u0 */
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"psrlq $24, %%mm6 \n\t" /* 0000RGBR 1 */
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"movq %%mm5, %%mm1 \n\t" /* 0RGBRGB0 2 */
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"psllq $24, %%mm5 \n\t" /* BRGB0000 2 */
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"por %%mm5, %%mm6 \n\t" /* BRGBRGBR 1 */
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MOVNTQ" %%mm6, 8(%3) \n\t"
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"movq 8 (%0), %%mm6;" /* Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
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"psrlq $40, %%mm1 \n\t" /* 000000RG 2 */
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"psllq $8, %%mm3 \n\t" /* RGBRGB00 3 */
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"por %%mm3, %%mm1 \n\t" /* RGBRGBRG 2 */
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MOVNTQ" %%mm1, 16(%3) \n\t"
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"movd 4 (%2), %%mm1;" /* Load 4 Cr 00 00 00 00 v3 v2 v1 v0 */
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"pxor %%mm4, %%mm4 \n\t"
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: : "r" (_py), "r" (_pu), "r" (_pv), "r" (_image));
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_py += 8;
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_pu += 4;
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_pv += 4;
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_image += 24;
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}
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if (!even) {
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pu += uv_stride;
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pv += uv_stride;
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}
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py += y_stride;
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image += rgb_stride;
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even = (!even);
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}
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__asm__ __volatile__ (EMMS);
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}
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static void yuv420_argb32_mmx (uint8_t * image, uint8_t * py,
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uint8_t * pu, uint8_t * pv,
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int h_size, int v_size,
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@ -254,81 +367,7 @@ static void yuv420_argb32_mmx (uint8_t * image, uint8_t * py,
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/* this mmx assembly code deals with SINGLE scan line at a time, it convert 8
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pixels in each iteration */
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__asm__ __volatile__ (
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/* Do the multiply part of the conversion for even and odd pixels,
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register usage:
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mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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mm6 -> Y even, mm7 -> Y odd */
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/* convert the chroma part */
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"punpcklbw %%mm4, %%mm0;" /* scatter 4 Cb 00 u3 00 u2 00 u1 00 u0 */
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"punpcklbw %%mm4, %%mm1;" /* scatter 4 Cr 00 v3 00 v2 00 v1 00 v0 */
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"psubsw mmx_80w, %%mm0;" /* Cb -= 128 */
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"psubsw mmx_80w, %%mm1;" /* Cr -= 128 */
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"psllw $3, %%mm0;" /* Promote precision */
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"psllw $3, %%mm1;" /* Promote precision */
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"movq %%mm0, %%mm2;" /* Copy 4 Cb 00 u3 00 u2 00 u1 00 u0 */
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"movq %%mm1, %%mm3;" /* Copy 4 Cr 00 v3 00 v2 00 v1 00 v0 */
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"pmulhw mmx_U_green, %%mm2;" /* Mul Cb with green coeff -> Cb green */
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"pmulhw mmx_V_green, %%mm3;" /* Mul Cr with green coeff -> Cr green */
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"pmulhw mmx_U_blue, %%mm0;" /* Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0 */
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"pmulhw mmx_V_red, %%mm1;" /* Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0 */
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"paddsw %%mm3, %%mm2;" /* Cb green + Cr green -> Cgreen */
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/* convert the luma part */
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"psubusb mmx_10w, %%mm6;" /* Y -= 16 */
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"movq %%mm6, %%mm7;" /* Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 */
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"pand mmx_00ffw, %%mm6;" /* get Y even 00 Y6 00 Y4 00 Y2 00 Y0 */
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"psrlw $8, %%mm7;" /* get Y odd 00 Y7 00 Y5 00 Y3 00 Y1 */
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"psllw $3, %%mm6;" /* Promote precision */
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"psllw $3, %%mm7;" /* Promote precision */
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"pmulhw mmx_Y_coeff, %%mm6;" /* Mul 4 Y even 00 y6 00 y4 00 y2 00 y0 */
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"pmulhw mmx_Y_coeff, %%mm7;" /* Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1 */
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/* Do the addition part of the conversion for even and odd pixels,
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register usage:
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mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels,
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mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels,
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mm6 -> Y even, mm7 -> Y odd */
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"movq %%mm0, %%mm3;" /* Copy Cblue */
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"movq %%mm1, %%mm4;" /* Copy Cred */
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"movq %%mm2, %%mm5;" /* Copy Cgreen */
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"paddsw %%mm6, %%mm0;" /* Y even + Cblue 00 B6 00 B4 00 B2 00 B0 */
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"paddsw %%mm7, %%mm3;" /* Y odd + Cblue 00 B7 00 B5 00 B3 00 B1 */
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"paddsw %%mm6, %%mm1;" /* Y even + Cred 00 R6 00 R4 00 R2 00 R0 */
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"paddsw %%mm7, %%mm4;" /* Y odd + Cred 00 R7 00 R5 00 R3 00 R1 */
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"paddsw %%mm6, %%mm2;" /* Y even + Cgreen 00 G6 00 G4 00 G2 00 G0 */
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"paddsw %%mm7, %%mm5;" /* Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1 */
|
||||
|
||||
/* Limit RGB even to 0..255 */
|
||||
"packuswb %%mm0, %%mm0;" /* B6 B4 B2 B0 B6 B4 B2 B0 */
|
||||
"packuswb %%mm1, %%mm1;" /* R6 R4 R2 R0 R6 R4 R2 R0 */
|
||||
"packuswb %%mm2, %%mm2;" /* G6 G4 G2 G0 G6 G4 G2 G0 */
|
||||
|
||||
/* Limit RGB odd to 0..255 */
|
||||
"packuswb %%mm3, %%mm3;" /* B7 B5 B3 B1 B7 B5 B3 B1 */
|
||||
"packuswb %%mm4, %%mm4;" /* R7 R5 R3 R1 R7 R5 R3 R1 */
|
||||
"packuswb %%mm5, %%mm5;" /* G7 G5 G3 G1 G7 G5 G3 G1 */
|
||||
|
||||
/* Interleave RGB even and odd */
|
||||
"punpcklbw %%mm3, %%mm0;" /* B7 B6 B5 B4 B3 B2 B1 B0 */
|
||||
"punpcklbw %%mm4, %%mm1;" /* R7 R6 R5 R4 R3 R2 R1 R0 */
|
||||
"punpcklbw %%mm5, %%mm2;" /* G7 G6 G5 G4 G3 G2 G1 G0 */
|
||||
|
||||
YUV2RGB
|
||||
/* convert RGB plane to RGB packed format,
|
||||
mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0,
|
||||
mm4 -> GB, mm5 -> AR pixel 4-7,
|
||||
@ -397,6 +436,7 @@ yuv2rgb_fun yuv2rgb_init_mmx (int bpp, int mode)
|
||||
{
|
||||
// if (bpp == 15 || bpp == 16) {
|
||||
if (bpp == 16 && mode == MODE_RGB) return yuv420_rgb16_mmx;
|
||||
if (bpp == 24 && mode == MODE_RGB) return yuv420_rgb24_mmx;
|
||||
if (bpp == 32 && mode == MODE_RGB) return yuv420_argb32_mmx;
|
||||
return NULL; // Fallback to C.
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user