indeo3: Fix reallocation code so that it doesnt become inconsistent.
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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2c22701c37
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4a80ebe491
@ -148,14 +148,11 @@ static av_cold void build_requant_tab(void)
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static av_cold int allocate_frame_buffers(Indeo3DecodeContext *ctx,
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AVCodecContext *avctx)
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AVCodecContext *avctx, int luma_width, int luma_height)
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{
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int p, luma_width, luma_height, chroma_width, chroma_height;
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int p, chroma_width, chroma_height;
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int luma_pitch, chroma_pitch, luma_size, chroma_size;
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luma_width = ctx->width;
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luma_height = ctx->height;
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if (luma_width < 16 || luma_width > 640 ||
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luma_height < 16 || luma_height > 480 ||
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luma_width & 3 || luma_height & 3) {
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@ -164,6 +161,9 @@ static av_cold int allocate_frame_buffers(Indeo3DecodeContext *ctx,
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return AVERROR_INVALIDDATA;
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}
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ctx->width = luma_width ;
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ctx->height = luma_height;
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chroma_width = FFALIGN(luma_width >> 2, 4);
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chroma_height = FFALIGN(luma_height >> 2, 4);
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@ -204,6 +204,9 @@ static av_cold void free_frame_buffers(Indeo3DecodeContext *ctx)
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{
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int p;
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ctx->width=
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ctx->height= 0;
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for (p = 0; p < 3; p++) {
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av_freep(&ctx->planes[p].buffers[0]);
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av_freep(&ctx->planes[p].buffers[1]);
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@ -928,11 +931,8 @@ static int decode_frame_headers(Indeo3DecodeContext *ctx, AVCodecContext *avctx,
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av_dlog(avctx, "Frame dimensions changed!\n");
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ctx->width = width;
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ctx->height = height;
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free_frame_buffers(ctx);
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if ((res = allocate_frame_buffers(ctx, avctx)) < 0)
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if ((res = allocate_frame_buffers(ctx, avctx, width, height)) < 0)
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return res;
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avcodec_set_dimensions(avctx, width, height);
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}
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@ -1024,8 +1024,6 @@ static av_cold int decode_init(AVCodecContext *avctx)
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Indeo3DecodeContext *ctx = avctx->priv_data;
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ctx->avctx = avctx;
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ctx->width = avctx->width;
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ctx->height = avctx->height;
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avctx->pix_fmt = PIX_FMT_YUV410P;
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avcodec_get_frame_defaults(&ctx->frame);
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@ -1033,7 +1031,7 @@ static av_cold int decode_init(AVCodecContext *avctx)
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ff_dsputil_init(&ctx->dsp, avctx);
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return allocate_frame_buffers(ctx, avctx);
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return allocate_frame_buffers(ctx, avctx, avctx->width, avctx->height);
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}
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