* Start using enumerated types (makes debugging much easier)
Originally committed as revision 469 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
afc25d93ea
commit
4a663d8042
@ -39,6 +39,7 @@ enum CodecID {
|
||||
#define CODEC_ID_MSMPEG4 CODEC_ID_MSMPEG4V3
|
||||
|
||||
enum CodecType {
|
||||
CODEC_TYPE_UNKNOWN = -1,
|
||||
CODEC_TYPE_VIDEO,
|
||||
CODEC_TYPE_AUDIO,
|
||||
};
|
||||
@ -214,8 +215,8 @@ typedef struct AVCodecContext {
|
||||
/* the following fields are ignored */
|
||||
void *opaque; /* can be used to carry app specific stuff */
|
||||
char codec_name[32];
|
||||
int codec_type; /* see CODEC_TYPE_xxx */
|
||||
int codec_id; /* see CODEC_ID_xxx */
|
||||
enum CodecType codec_type; /* see CODEC_TYPE_xxx */
|
||||
enum CodecID codec_id; /* see CODEC_ID_xxx */
|
||||
unsigned int codec_tag; /* codec tag, only used if unknown codec */
|
||||
} AVCodecContext;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user